Rail Route
Playing now
109−41 vs. yesterday
11%of peak
All-time peak
1,026Feb 2024
Playing now
109−41 vs. yesterday
All-time peak
1,026Feb 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Release | Expect Delays is Out Now! The timetable said July 24. For once, no delay. Hey dispatchers, Rail Route: Expect Delays is out now. After months of building, testing and one very lively public beta, the DLC is live on Steam, together with the free update 3.0 for everyone. What is inside The short version of everything the DLC adds: · Infrastructure wear. Tracks, switches, signals and sensors wear down with use. Things get… | — | |
| Community | Waypoints for Everyone Expect Delays releases July 24 , and it does not travel alone. Hey dispatchers, The DLC arrives together with the free update 3.0 for everyone. Most of the new systems belong to Expect Delays, but the update carries a few perks for every dispatcher, DLC or not. Here is the tour. Waypoints Sometimes a train picks a path you did not want. Two lines run between the same stations, and the express t… | — | |
| Announcement | 🚦 Rail Route: Expect Delays is coming July 24! Hey dispatchers, Rail Route: Expect Delays is coming on July 24. This DLC adds the kind of trouble every dispatcher secretly fears: slow orders, failures, incidents, weather, and maintenance problems that build up if you ignore them for too long. Nothing ends your run. But things will go wrong, and you will have to deal with them. Want to know what is coming? Expect Delays - What Actually Goes… | — | |
| Community | Expect Delays - What Actually Goes Wrong Last time: the train that fixes things . This time: the things it fixes. Hey dispatchers, Trouble comes to your railway in two ways. Some of it you bring on yourself. Leave a corridor without maintenance long enough and it starts to fail . The rest just happens, even on a network you keep in good shape. Expect Delays has both. None of it ends your run. Every incident has a way out, and you stay… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Community | Meet the Service Loco Last time: your railway wears down. This time: the train that fixes it. Hey dispatchers, A service train has been on the suggestion board for years - a slow working unit you send out to repair your tracks. We built it. Here it is. A Service Locomotive One yellow locomotive, reporting number SL-01. No passengers, no schedule. You route it yourself, through your own signals and switches, and it o… | — |
| Community | Expect Delays: Things Fall Apart (Slowly) Last time we said the idea for this DLC came from your suggestions. Today we want to show you the first system we built from them. Hey dispatchers, For years now, a few ideas kept coming back on our suggestion board . Tracks that wear out. Maintenance trains. Buildings to keep it all running. Costs that grow with your network. We read all of it, and it stayed with us. It is a big reason Expect… | — |
| Community | Expect Delays - Announcing Rail Route's Next DLC Hey dispatchers, We’ve got something new to share today, and we’re really excited about it. We’ve started working on Rail Route’s next DLC, and it’s called Expect Delays . If you’ve spent any time managing a busy network, you know the feeling: everything is running beautifully. Trains arrive on time, signals behave, switches click smoothly. The whole system settles into a kind of rhythm. It alm… | — |
| Game update | Hotfix 2.3.24 FIX: Exceptions spamming when GOG library is not loaded FIX: Score not displayed on Rush Hour wave screen FIX: Shunting locomotive was attached to a different train & continued attaching FIX: Typo in de: Discord-Sercer | — |
| Community | 🚅 Map Pack DLC & Complete Edition are out now on Nintendo Switch! More maps, more cities, more networks, and challenges await. Also, we got a treat for completionists. 🚂 With the Map Pack DLC , you'll display your network management skills in many new locations, and if you wish to grab the game in the neat all-in-one package, this is where the Complete Edition comes into play. 🌟 Complete Edition includes: 📍The main game 📍Happy Passengers DLC 📍Soundtrack… | — |
| Game update | Hotfix 2.3.23 UPDATE: Unity version to 2021.3.45f2 - Unity security vulnerability closure FIX: jp localization of contract rejection dialog | — |
| Community | New Bundle: Running the Railroad - Rail Route & Railroader Railway enthusiasts, Two incredible train experiences have joined forces in our brand-new Running the Railroad Bundle ! Take command behind the signal board in Rail Route , where you’ll design, expand, and automate your own rail network - then jump into the cab in Railroader to haul freight, run passenger services, and feel the power of classic American locomotives in the golden age of rail. Bu… | — |
| Game update | Hotfix 2.3.22 FIX: Delay records in Penalizations log were absent FIX: Inability to clear Minimum Reward in Automated Contract Manager FIX: NRE when starting a new game from Current Game page just after start | 19196000 |
| Community | 🚅Rail Route Deluxe Edition is now available on Nintendo Switch ⏱️🎶🟢🔴 We know that many of you who got the Nintendo Switch version follow us here, so we wanted to share some news with you. First of all, thank you for your support of the release. We’re grateful that you want to experience Rail Route on different platforms and in various places . All your kind words and the overall reception have made this release much, much easier. Not that long ago, we released ⚙… | — |
| Game update | Hotfix 2.3.21 UPDATE: Hide train alerts when precision key is pressed UPDATE: Map in Curated Map Pack DLC small improvements FIX: Grabbed object leftover clashed with newly rebuilt one at the same place - i.e. signal not active after save&load FIX: Red flag (possible delay warning) in Active Contracts was wrongly calculated - total time over passed stations & accumulated delay overflowing to next segment was… | 18951970 |
| Community | 🚅 Rail Route is OUT NOW on Nintendo Switch! 🟢🔴 🚅 That train has finally arrived, ready to take you on a journey to build your perfect railway network. Anywhere you please, with the convenience of a handheld console. Thanks to our partnership with Untold Tales , Rail Route is OUT NOW on Nintendo Switch ! ⏱️🛤️Your journey to become the master dispatcher starts here : Below you will find the launch trailer, so check all the signals, set that… | — |
| Community | 🚅 Rail Route arrives on Nintendo Switch on June 20th! ⏱️ Brew your favourite roast of coffee in a portable mug, stretch your back, and get ready to dive into the world of automation anywhere you please! We already teased something a while back, but today we can finally share more details! Thanks to our partnership with Untold Tales , Rail Route will arrive on Nintendo Switch on June 20th , so mark your calendars to make sure you’ll stay right on sche… | — |
| Game update | Hotfix 2.3.20 UPDATE: Space ValidateGameStateCommands from multiple clients in time to prevent concurrent execution & transfer via Steam Relay FIX: Impossibility to empty hand when Perpetual / Shunting Circuit was grabbed from Manual Signal FIX: References to grabbed & rebuilt offices/circuits & offices' contracts were lost in multiplayer FIX: Rusty Switch achievement & Locked switch note were not triggered | 18588068 |
| Game update | Hotfix 2.3.19 NEW: Other player's cursor in multiplayer changes to wrench while player is engaged in configuration UPDATE: Mini-tutorials enabled in multiplayer UPDATE: Subtitles moved a bit down not to obstruct the tracks FIX: Auto-accept & auto-reverse flags were left enabled in Rio de Janeiro and München in-game maps FIX: Auto-accept & auto-reverse flags were left enabled when the respective upgrades were… | 18380499 |
| Game update | Hotfix 2.3.18 UPDATE: Allow observing the site after train crash UPDATE: Endless maps overhaul. Walls added where autoblock or station was bypassable after signal removal FIX: Ambient train sound of Reg train ceased after train reused for next leg FIX: Contest period shown date respective to system language rather than game language FIX: Contest tile's 'Ends in' displayed wrong value FIX: False-positive trai… | 18129246 |
| Community | Rail Route is coming to Nintendo Switch! 🚉 Thanks to our partnership with Untold Tales Rail Route is coming to Nintendo Switch! Designing, constructing, developing, and automating your railway network has never been more convenient ! Whether you want to challenge yourself to become the master of logistics or prefer to chill out with a hot cup of your favourite beverage, soon you'll be able to do so with the convenience of a handheld con… | — |
| Game update | Hotfix 2.3.17 FIX: Multi-stage system upgrades (station count, track speed) always deducted first-stage number of experience points FIX: Unable to configure sensors in multiplayer due to false-negative check result | 18023324 |
| Game update | Hotfix 2.3.16 FIX: Lag when opening build menu FIX: Orphaned CoachYardEntry caused errors after loading => now logged on load, ignored & bulldozable FIX: Saving the game failed if config of a Routing Sensor was malformed - exception handled & logging extended FIX: Timetable map duration & Time in Advance param of Reuse Train Shunting Command were not updated FIX: Train timelines were wrongly scaled | 17985870 |
| Game update | Hotfix 2.3.15 NEW: Auto Save Enabled setting in Debug Panel not reset after start FIX: All dynamic localized strings contained a memory leak FIX: Attach Loco Command failed when loco was internally loaded before train it was detached from FIX: Coach Yard did not display stabled trains in multiplayer PERF: Controllers were stuck on memory causing memory leaks FIX: Do not clear removed Signal from sensor confi… | 17901812 |
| Game update | Hotfix 2.3.14 UPDATE: Shunting Sensor reacts to next leg origin of trains transiting in intermission (same as Departure, Arrival & Routing Sensor) PERF: Floating train timeline parts pooled for faster display PERF: Train movement allocations slightly improved. Not much, but there was a try FIX: Delay & braking penalization messages displayed in Rush Hour if Timetable was played before FIX: Inability to deser… | 17816127 |
| Game update | Hotfix 2.3.13 NEW: Map Pack maps source in the map list UPDATE: Localizations (all: ui) FIX: Inability to load large saves in multiplayer FIX: When Detach Loco Command & Go To Signal was executed once Shunting Queue editor was closed, it was executed only on host, causing desync | 17770961 |
| Game update | Hotfix 2.3.12 UPDATE: Multiplayer can't be started in Story of Jozic FIX: 2nd (unwanted) instance of Freight contract was scheduled when contract was accepted FIX: Advanced Routing Sensor configuration did not redraw when train type was changed FIX: Analytics consent was not reset internally if remote opt-out call failed FIX: Copenhagen could not be completed with 3 stars due to low track speed FIX: Grabbed… | 17756109 |
| Game update | Hotfix 2.3.11 FIX: Already destroyed Train Shunting Queue Editor was redrawn on close, causing leftovers FIX: Locale-based node naming variations (./,) for half-cell sensors caused failed identification => desyncs in multiplayer when players from different cultures played together FIX: Menu buttons overlapped bottom of left panels | 17725732 |