Hotfix 2.3.18

Rail Route · build 18129246 · published

On SteamNotes only · this build shipped before we watched the app
UPDATE: Allow observing the site after train crash
UPDATE: Endless maps overhaul. Walls added where autoblock or station was bypassable after signal removalFIX: Ambient train sound of Reg train ceased after train reused for next leg
FIX: Contest period shown date respective to system language rather than game language
FIX: Contest tile's 'Ends in' displayed wrong value
FIX: False-positive train collisions caused unwanted game overs
FIX: Grabbed&replaced element configuration not reconstructed on client that connected after grabbing and before replacing
FIX: Init Happy Passengers in Debug Menu did not randomize basic demands
FIX: Intermission in Regional Train Tutorial too short for resolving the conflict
FIX: Sensors were not fully removed when track was bulldozed
FIX: Tunnel bulldozing was not synced to clients
FIX: Validate game state in multiplayer disconnected the client if the game state was too big

Full list of stock map changes:

# base game
Basel:
-Berlin:
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-Birmingham
-Busan:
-Glasglow:
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-Guangzhou:
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-Hamburg:
-
-South-East London:
-Lyon:
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-Manchester:
-München:
-
-New York:
-
-
-
-
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-Osaka:
-
-Prague:
-
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-RioDeJaneiro:
-Rotterdam:
-
-Sendai:
-Shanghai Southern Reform:
-Tokyo Railways:
-
-[Ōh-Okayama and Jiyūgaoka had their extra shadow platforms removed. Also saw some surrounding autoblocks get nerfed]
-Utrecht:
-Viafier retica:
-Vienna:
-
-Washington:
-[3/4 autoblocks had their walls pulled over their new gaps]Wroclaw:
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Hotfix 2.3.18 · Rail Route build 18129246 · SteamPeaks