Game update

Patch 3.0.16

Rail Route · published

Performance

  • Fixed multi-second freezes on big automation maps and when closing the build menu on large saves
  • Train labels and panels no longer rebuild the UI every frame
  • Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter

Maintenance and service locos

  • Service loco can now couple a train broken down at the mouth of a Coach Yard (loading an affected save unsticks it)
  • Service loco with nothing to couple at a Coach Yard turns around instead of parking there for good
  • Service route Reverse step now reverses where placed
  • Service loco re-entering from a border at the same platform no longer collides with itself (was a game over)
  • Route editor no longer reports "missing signal" for valid signals near tunnel-crossed platforms
  • Resuming a pushed broken-down train no longer teleports it behind the coupled service loco
  • "Stopped by player" badge clears immediately on Start for a dwelling repaired train

Fixes

  • Map editor: Edit Map no longer crashes after a session where a contract was rejected
  • Happy Passengers: demand no longer turns unhappy one departure early
  • Audio: tunnel and auto block pass rumble now follows Master and Ambient sliders and mutes in the background
  • UI: Waypoint and Auto-block build buttons now have distinct icons
  • Fixed a board switch refresh error when rebuilding a switch with one side unconnected
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