How long did they say Early Access would take, and how long has it been? · 2,371 in Early Access · 3,188 promises read · 1,076 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,129 | 1,105 | 242% | 2 months | 1,06094% | 36of 950 parsed | — |
| 2025 | 422 | 422 | 00% | 13 months | 38190% | 139of 329 parsed | — |
| 2024 | 222 | 222 | 00% | 2 years 1 month | 20391% | 118of 163 parsed | — |
| 2023 | 121 | 121 | 00% | 3 years 2 months | 11091% | 67of 89 parsed | — |
| 2022 | 80 | 80 | 00% | 4 years 2 months | 7189% | 47of 55 parsed | — |
| 2021 | 58 | 58 | 00% | 5 years 2 months | 5188% | 29of 38 parsed | — |
| 2020 | 50 | 50 | 00% | 6 years 1 month | 4692% | 23of 29 parsed | — |
| 2019 | 47 | 47 | 00% | 7 years 3 months | 47100% | 24of 27 parsed | — |
| 2018 | 26 | 26 | 00% | 8 years 1 month | 2492% | 15of 16 parsed | — |
| 2017 | 31 | 31 | 00% | 9 years 3 months | 3097% | 16of 18 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| MinigunnerMinigunner | We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 10 Sep 2026 | 5–6 months | 3 years 5 months | 679% | Overdueby 2 years 11 months | |
| Knight OverloadedKnight Overloaded | 6 Monthsread 7 Sep 2026 | about 6 months | 3 years 3 months | 649% | Overdueby 2 years 9 months | |
| Maze DungeonMaze Dungeon | I want to release the game as a complete game as soon as possible. I plan to release version 1.0 within a year.read 8 Sep 2026 | 0–12 months | 4 years 4 months | 432% | Overdueby 3 years 4 months | |
| SuperTotalCarnage!SuperTotalCarnage! | About 1 year and half for the planned content and features, but depending on player feedback and/or feature requests it might take longer.read 7 Sep 2026 | about 12 months | 3 years 11 months | 388% | Overdueby 2 years 11 months | |
| WorshipWorship | We aim for 6 months of development before launching for full version. However, depending on Worship’s level of success during the Early Access phase, we will take more time to develop it and shape it into the game we truly want it to be.read 11 Sep 2026 | about 6 months | 14 months | 232% | Overdueby 8 months | |
| Deathless: SurvivorsDeathless: Survivors | The current plan is to release the full version of the game in mid-2025, although this may change depending on the features added and the game's development during early access.read 11 Sep 2026 | 11 monthsuntil 30 Jun 2025 | 2 years 1 month | 232% | Overdueby 14 months | |
| Utopia Must FallUtopia Must Fall | We estimate the game will be in Early Access for 6-12 months.read 8 Sep 2026 | 6–12 months | 2 years | 201% | Overdueby 12 months | |
| IncrelutionIncrelution | Until at least 2024. I'll continue to expand the Early Access version until I feel comfortable enough to label it release-ready, and the story is finished entirely. Your responses and feedback will be a leading factor in that decision. But that doesn't mean updates stop after leaving Early Access!read 5 Sep 2026 | 3 years 3 monthsuntil 31 Dec 2024 | 4 years 11 months | 151% | Overdueby 20 months | |
| CyberJokerCyberJoker | Approximately 2–3 months. Given that the card system can be iterated quickly, I am confident in completing bug fixes and content polish within a shorter timeframe. The goal is to launch the full version around July 2026. If development goes smoothly, it may be released even sooner; if unexpected issues arise, I will keep everyone updated via announcements.read 10 Sep 2026 | 2–3 months | 4 months | 141% | Overdueby 1 month | |
| Hostile LandsHostile Lands | 1 yearthe store says it leaves Early Access on 25 Sep 2026 | about 12 months | 16 months | 131% | Overdueby 4 months | |
| Tape to TapeTape to Tape | We plan to keep the game in Early Access into late 2025 to gather as much feedback as possible and incorporate it into the game. The exact duration is not set in stone and will depend on how much we feel the need to adjust the gameplay or expand the game's scope before finalizing it.read 11 Sep 2026 | 2 years 8 monthsuntil 31 Dec 2025 | 3 years 4 months | 126% | Overdueby 8 months | |
| DRAPLINEDRAPLINE | We’re aiming for a development period of 6 months to 1 year, targeting a full release between late 2025 and summer 2026. That said, the timeline may be adjusted depending on content volume and player feedback. We will share a roadmap with each major update and notify players in advance if an extension becomes necessary.the store says it leaves Early Access on 24 Sep 2026 | 6–12 months | 14 months | 121% | Overdueby 2 months | |
| Drop PocketsDrop Pockets | With luck, less than 6 months. But game development can be unpredictable, so more likely 1 year.read 12 Sep 2026 | about 12 months | 13 months | 110% | Overdueby 1 month | |
| 琉隐:碎界转生琉隐:碎界转生 | The official version will be released in about half a year.read 7 Sep 2026 | about 6 months | 6 months | 105% | Overdueby 1 week | |
| Skillshot CitySkillshot City | Aiming to release v1.0 mid 2026.read 12 Sep 2026 | 9 years 1 monthuntil 30 Jun 2026 | 9 years 4 months | 102% | Overdueby 3 months | |
| Daimon BladesDaimon Blades | We want to make sure that you and the community can have a strong impact on our plan moving forward. Making sure to implement your feedback, your ideas is essential to us. Therefore, while we cannot commit to a precise Early Access duration, we think the game should launch in 1.0 around the summer 2026.read 11 Sep 2026 | 11 monthsuntil 31 Aug 2026 | 11 months | 102% | Overdueby 1 week | |
| Forgotten Cave: Roguelite Dungeon CrawlerForgotten Cave: Roguelite Dungeon Crawler | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 18 months | 102% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.