Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,371 in Early Access · 3,188 promises read · 1,076 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedTag: RogueliteClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1291,105242%2 months1,06094%36of 950 parsed
202542242200%13 months38190%139of 329 parsed
202422222200%2 years 1 month20391%118of 163 parsed
202312112100%3 years 2 months11091%67of 89 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021585800%5 years 2 months5188%29of 38 parsed
2020505000%6 years 1 month4692%23of 29 parsed
2019474700%7 years 3 months47100%24of 27 parsed
2018262600%8 years 1 month2492%15of 16 parsed
2017313100%9 years 3 months3097%16of 18 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
MinigunnerCrystal Fruit Games · entered 21 Apr 2023MinigunnerCrystal Fruit Games · entered 21 Apr 2023We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 10 Sep 20265–6 months3 years 5 months679%Overdueby 2 years 11 months
Knight OverloadedCCM · entered 15 Jun 2023Knight OverloadedCCM · entered 15 Jun 20236 Monthsread 7 Sep 2026about 6 months3 years 3 months649%Overdueby 2 years 9 months
Maze DungeonTero Games · entered 20 May 2022Maze DungeonTero Games · entered 20 May 2022I want to release the game as a complete game as soon as possible. I plan to release version 1.0 within a year.read 8 Sep 20260–12 months4 years 4 months432%Overdueby 3 years 4 months
SuperTotalCarnage!IndieGala · entered 27 Oct 2022SuperTotalCarnage!IndieGala · entered 27 Oct 2022About 1 year and half for the planned content and features, but depending on player feedback and/or feature requests it might take longer.read 7 Sep 2026about 12 months3 years 11 months388%Overdueby 2 years 11 months
WorshipChasing Rats Games · entered 16 Jul 2025WorshipChasing Rats Games · entered 16 Jul 2025We aim for 6 months of development before launching for full version. However, depending on Worship’s level of success during the Early Access phase, we will take more time to develop it and shape it into the game we truly want it to be.read 11 Sep 2026about 6 months14 months232%Overdueby 8 months
Deathless: SurvivorsOneTwoPlay · entered 29 Jul 2024Deathless: SurvivorsOneTwoPlay · entered 29 Jul 2024The current plan is to release the full version of the game in mid-2025, although this may change depending on the features added and the game's development during early access.read 11 Sep 202611 monthsuntil 30 Jun 20252 years 1 month232%Overdueby 14 months
Utopia Must FallPixeljam · entered 9 Sep 2024Utopia Must FallPixeljam · entered 9 Sep 2024We estimate the game will be in Early Access for 6-12 months.read 8 Sep 20266–12 months2 years201%Overdueby 12 months
IncrelutionGniller · entered 13 Oct 2021IncrelutionGniller · entered 13 Oct 2021Until at least 2024. I'll continue to expand the Early Access version until I feel comfortable enough to label it release-ready, and the story is finished entirely. Your responses and feedback will be a leading factor in that decision. But that doesn't mean updates stop after leaving Early Access!read 5 Sep 20263 years 3 monthsuntil 31 Dec 20244 years 11 months151%Overdueby 20 months
CyberJokerGoldOrangeStudio · entered 7 May 2026CyberJokerGoldOrangeStudio · entered 7 May 2026Approximately 2–3 months. Given that the card system can be iterated quickly, I am confident in completing bug fixes and content polish within a shorter timeframe. The goal is to launch the full version around July 2026. If development goes smoothly, it may be released even sooner; if unexpected issues arise, I will keep everyone updated via announcements.read 10 Sep 20262–3 months4 months141%Overdueby 1 month
Hostile LandsPerceiving Light · entered 22 May 2025Hostile LandsPerceiving Light · entered 22 May 20251 yearthe store says it leaves Early Access on 25 Sep 2026about 12 months16 months131%Overdueby 4 months
Tape to TapeExcellent Rectangle · entered 3 May 2023Tape to TapeExcellent Rectangle · entered 3 May 2023We plan to keep the game in Early Access into late 2025 to gather as much feedback as possible and incorporate it into the game. The exact duration is not set in stone and will depend on how much we feel the need to adjust the gameplay or expand the game's scope before finalizing it.read 11 Sep 20262 years 8 monthsuntil 31 Dec 20253 years 4 months126%Overdueby 8 months
DRAPLINEVaka Game Magazine · entered 29 Jun 2025DRAPLINEVaka Game Magazine · entered 29 Jun 2025We’re aiming for a development period of 6 months to 1 year, targeting a full release between late 2025 and summer 2026. That said, the timeline may be adjusted depending on content volume and player feedback. We will share a roadmap with each major update and notify players in advance if an extension becomes necessary.the store says it leaves Early Access on 24 Sep 20266–12 months14 months121%Overdueby 2 months
Drop PocketsChildren of Madness · entered 8 Aug 2025Drop PocketsChildren of Madness · entered 8 Aug 2025With luck, less than 6 months. But game development can be unpredictable, so more likely 1 year.read 12 Sep 2026about 12 months13 months110%Overdueby 1 month
琉隐:碎界转生kingnagame · entered 5 Mar 2026琉隐:碎界转生kingnagame · entered 5 Mar 2026The official version will be released in about half a year.read 7 Sep 2026about 6 months6 months105%Overdueby 1 week
Skillshot CityNik Nak Studios · entered 23 May 2017Skillshot CityNik Nak Studios · entered 23 May 2017Aiming to release v1.0 mid 2026.read 12 Sep 20269 years 1 monthuntil 30 Jun 20269 years 4 months102%Overdueby 3 months
Daimon BladesStreumOn Studio · entered 6 Oct 2025Daimon BladesStreumOn Studio · entered 6 Oct 2025We want to make sure that you and the community can have a strong impact on our plan moving forward. Making sure to implement your feedback, your ideas is essential to us. Therefore, while we cannot commit to a precise Early Access duration, we think the game should launch in 1.0 around the summer 2026.read 11 Sep 202611 monthsuntil 31 Aug 202611 months102%Overdueby 1 week
Forgotten Cave: Roguelite Dungeon CrawlerHard Shark Games · entered 3 Mar 2025Forgotten Cave: Roguelite Dungeon CrawlerHard Shark Games · entered 3 Mar 2025We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months18 months102%Overdueby 2 weeks
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.