How long did they say Early Access would take, and how long has it been? · 2,567 in Early Access · 3,529 promises read · 1,188 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,178 | 1,153 | 252% | 2 months | 1,11695% | 42of 1,004 parsed | — |
| 2025 | 452 | 452 | 00% | 13 months | 41892% | 154of 358 parsed | — |
| 2024 | 245 | 245 | 00% | 2 years 1 month | 22993% | 137of 185 parsed | — |
| 2023 | 127 | 127 | 00% | 3 years 2 months | 11792% | 72of 95 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 63 | 63 | 00% | 5 years 2 months | 5689% | 34of 43 parsed | — |
| 2020 | 54 | 54 | 00% | 6 years 2 months | 5194% | 26of 33 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 39 | 39 | 00% | 9 years 3 months | 3897% | 19of 21 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Bit ShifterBit Shifter | We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.read 12 Sep 2026 | about 12 months | 10 years 10 months | 1087% | Overdueby 9 years 10 months | |
| Dyson Sphere ProgramDyson Sphere Program | Our plans are for this EA stage to be about 1 year long. But that is not written in stone: we will be open to our players’ feedback and ideas from the beginning, so that period can be expanded to meet their expectations until the game is ready for its full release.read 6 Sep 2026 | about 12 months | 5 years 8 months | 564% | Overdueby 4 years 8 months | |
| Power Network TycoonPower Network Tycoon | I plan to stay in Early Access until Power Network Tycoon reaches its full potential. While I don't have a fixed timeline, my goal is to launch the full version when I feel confident that it provides a comprehensive, engaging, and polished experience. It will not include every possible Power Engineering simulation known to man, but through the updates and community feedback, new features and enhancements will be considered and integrated until Power Network Tycoon becomes the game it was meant to be. My early estimate is one year of Early Access based off my current understanding of the game, however it should be noted I also work as a Power Engineer have a high standard for this Power Engineering game.the store says it leaves Early Access on 30 Sep 2026 | about 12 months | 2 years 7 months | 259% | Overdueby 19 months | |
| Final FactoryFinal Factory | 18 monthsread 13 Sep 2026 | about 18 months | 2 years 5 months | 162% | Overdueby 11 months | |
| AutoForgeAutoForge | We are looking at being in Early Access for one to two years. We have a good understanding of where we want to take the game but are also listening to the community which may change our plans some.the store says it leaves Early Access on 28 Oct 2026 | 12–24 months | 2 years 6 months | 123% | Overdueby 6 months | |
| Backrooms Not EscapeBackrooms Not Escape | We expect this game to be in Early Access for about 5-6 months, due to the fact that the game currently has 8 (9) levels, and we're currently planning to add another 20-25 levels. We also want to listen to the community and create the levels they want.read 10 Sep 2026 | 5–6 months | 7 months | 114% | Overdueby 4 weeks | |
| Captain of IndustryCaptain of Industry | Our timeline is still uncertain, but we expect 2-4 more years in EA (as of 2026). We’ll leave Early Access when the game is feature-complete to our vision and meets our quality bar.read 11 Sep 2026 | 24–48 months | 4 years 3 months | 107% | Overdueby 3 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.