How long did they say Early Access would take, and how long has it been? · 3,298 in Early Access · 4,613 promises read · 1,448 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,369 | 1,330 | 393% | 2 months | 1,32797% | 58of 1,188 parsed | — |
| 2025 | 565 | 565 | 00% | 14 months | 54196% | 217of 468 parsed | — |
| 2024 | 288 | 288 | 00% | 2 years 1 month | 27796% | 169of 223 parsed | — |
| 2023 | 156 | 156 | 00% | 3 years 2 months | 14895% | 94of 123 parsed | — |
| 2022 | 109 | 109 | 00% | 4 years 2 months | 10495% | 65of 79 parsed | — |
| 2021 | 86 | 86 | 00% | 5 years 2 months | 7992% | 52of 62 parsed | — |
| 2020 | 71 | 71 | 00% | 6 years 2 months | 7099% | 41of 49 parsed | — |
| 2019 | 63 | 63 | 00% | 7 years 3 months | 63100% | 36of 40 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 101 | 101 | 00% | 9 years 4 months | 10099% | 65of 68 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| ObsideoObsideo | We plan to release the game by the end of 2021, but this could change depending on what feature we decide to add and change throughout development. We don't plan on just finishing the game and never updating it again, we want to build this into something we work on with the community for years to come!read 8 Sep 2026 | 4 monthsuntil 31 Dec 2021 | 5 years 1 month | 1516% | Overdueby 4 years 9 months | |
| THE WALLWAYTHE WALLWAY | The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 9 Sep 2026 | 1–2 months | 17 months | 825% | Overdueby 15 months | |
| Lethal CompanyLethal Company | I plan to finish it within 6 months. With that said, it will remain early access until I'm satisfied with it. This depends on players' reactions to it and how I feel about it myself.read 13 Sep 2026 | 0–6 months | 2 years 11 months | 580% | Overdueby 2 years 5 months | |
| Movie NightMovie Night | I expect this game to be in early access between 6-12 months and hope to complete the release by early 2023. This time frame may change but it is what I aim for.read 15 Sep 2026 | 6–12 months | 4 years 8 months | 464% | Overdueby 3 years 8 months | |
| Sous RaccoonSous Raccoon | Almost there! Less than three months away.read 16 Sep 2026 | 0–3 months | 13 months | 432% | Overdueby 10 months | |
| There Won't be LightThere Won't be Light | We intend to keep it for 1 year in Early Access.read 7 Sep 2026 | about 12 months | 4 years | 398% | Overdueby 3 years | |
| Liar's BarLiar's Bar | Liar's Bar will be in Early Access for 6 months. During this time, we'll add new content, optimize gameplay, and refine features based on your feedback.read 6 Sep 2026 | about 6 months | 23 months | 391% | Overdueby 17 months | |
| 7 Sins : Lost in Labyrinth7 Sins : Lost in Labyrinth | 8 - 12 months to complete all 7 bosses of 7 Sinsread 16 Sep 2026 | 8–12 months | 3 years 7 months | 360% | Overdueby 2 years 7 months | |
| ZortZort | We aim to release the game from early access within a few months. We plan to make many updates to the game during this period.read 5 Sep 2026 | 3–6 months | 21 months | 355% | Overdueby 15 months | |
| The Devourer: Hunted SoulsThe Devourer: Hunted Souls | Plans are to exit Early Access 12 months after its launch. However, we aim for very high quality for a variety of chapters. Due to this it might take some more time. UPDATE: A lot of our time has been flowing into projects that ended up unexpectedly popular. Works on Chapter 2 are still ongoing!read 15 Sep 2026 | about 12 months | 2 years 11 months | 289% | Overdueby 23 months | |
| MoonMinersMoonMiners | Our goal is to launch the full release in the end of 2025, with the exact date depending on the development progress and feedback received during the early access phase.read 14 Sep 2026 | 5 monthsuntil 31 Dec 2025 | 14 months | 280% | Overdueby 9 months | |
| 拓荒拓荒 | The Early Access phase of Outerlands is expected to last approximately three months, but the exact duration may be adjusted based on feedback from the player community.read 9 Sep 2026 | about 3 months | 8 months | 280% | Overdueby 5 months | |
| Feed The CupsFeed The Cups | About 8-12 months, depending on how much changes or additions we need to make to the game system before the final completion.read 15 Sep 2026 | 8–12 months | 2 years 7 months | 257% | Overdueby 19 months | |
| MycopunkMycopunk | We plan to be in early access for around 6 months. But you know how things go…read 5 Sep 2026 | about 6 months | 14 months | 237% | Overdueby 8 months | |
| DeathlessDeathless | The current plan is to release the full version of the game in mid-2025, although this may change depending on the features added and the game's development during early access.read 14 Sep 2026 | 11 monthsuntil 30 Jun 2025 | 2 years 2 months | 233% | Overdueby 15 months | |
| Night Club SimulatorNight Club Simulator | We anticipate the Early Access phase to last approximately 3 to 6 months. During this time, the game will receive regular updates with new content, improvements, and tweaks based on player feedback.read 7 Sep 2026 | 3–6 months | 14 months | 226% | Overdueby 8 months | |
| Descending The WoodsDescending The Woods | Many features are planned to be added in favor of replayability. Maybe 6 to 12 months.read 9 Sep 2026 | 6–12 months | 2 years 2 months | 218% | Overdueby 14 months | |
| Parisian Bistro SimulatorParisian Bistro Simulator | We expect the game to remain in Early Access for a few months. This will depend on player feedback and the time required to implement all the features planned in the roadmap, as well as to fine-tune the game to ensure an experience that meets expectations.the store says it leaves Early Access on 18 Sep 2026 | 3–6 months | 13 months | 212% | Overdueby 7 months | |
| Impostor OnlineImpostor Online | We expect 4-8 months in Early Access, depending on community feedback and development needs.read 15 Sep 2026 | 4–8 months | 17 months | 212% | Overdueby 9 months | |
| Ghost Exorcism INC.Ghost Exorcism INC. | The final version is scheduled for the end of 2023, depending on the players’ feedbacks and their additional content proposals.read 16 Sep 2026 | 2 years 6 monthsuntil 31 Dec 2023 | 5 years 2 months | 207% | Overdueby 2 years 8 months | |
| Drift: Space SurvivalDrift: Space Survival | Drift: Space Survival is close finishing its Early Access period. In 2024 we expanded the team to try and reach our vision for 1.0. While regular updates paused, the game is in active development.read 15 Sep 2026 | 20 monthsuntil 31 Dec 2024 | 3 years 4 months | 201% | Overdueby 20 months | |
| ZombiefieldZombiefield | Roughly several months. I’ve been working on the game from dusk till dawn to make such time shorterread 14 Sep 2026 | 3–9 months | 18 months | 197% | Overdueby 9 months | |
| Odd RemedyOdd Remedy | Roughly a year.read 13 Sep 2026 | about 12 months | 22 months | 186% | Overdueby 10 months | |
| FellowshipFellowship | Fellowship will be in Early Access for approximately 6 months, however, this can change depending on community feedback.read 5 Sep 2026 | about 6 months | 11 months | 184% | Overdueby 5 months | |
| TaleSpireTaleSpire | Our initial estimates were a bit ambitious. After being in Early Access for a while now, we foresee at least a couple of years post initial Early Access Release. This will give us ample time to deliver on our roadmap from the Kickstarter as well as give time for player feedback to shape the game throughout the early access period.read 15 Sep 2026 | 24–36 months | 5 years 5 months | 181% | Overdueby 2 years 5 months | |
| Fast Food SimulatorFast Food Simulator | We plan to keep our game in early access for approximately 6 months to 1 year. However, this timeframe may not always be exact. Depending on the feedback from the community and the new features we plan to add, this period may vary. Our goal is to make the game as good as possible before moving to the full release.read 15 Sep 2026 | 6–12 months | 21 months | 177% | Overdueby 9 months | |
| Cheater's TableCheater's Table | We currently expect Cheater’s Table to remain in Early Access for approximately 2 months. This may change depending on player feedback, the scope of new features, and the amount of balancing and polish needed before the full release.read 8 Sep 2026 | about 2 months | 3 months | 175% | Overdueby 1 month | |
| SCP: RetrievalSCP: Retrieval | We expect the game to leave early access sometimes during 2025.read 14 Sep 2026 | 12 monthsuntil 31 Dec 2025 | 21 months | 174% | Overdueby 9 months | |
| Endless AliceEndless Alice | Early Access phase is estimated to last about a year, although this timeline may be adjusted based on player feedback.read 15 Sep 2026 | about 12 months | 20 months | 167% | Overdueby 8 months | |
| RPG StoriesRPG Stories | RPG Stories is anticipated to remain in Early Access until Q4 2025. During this time, we'll continue to work closely with our community to implement new features, polish existing content, and ensure a smooth and enjoyable gameplay experience. We're committed to delivering the best possible version of RPG Stories, and your feedback and support are invaluable in achieving that goal.read 15 Sep 2026 | 2 years 1 monthuntil 31 Dec 2025 | 3 years 5 months | 166% | Overdueby 16 months | |
| FrikiFriki | The game will be released and out of Early Access by Q4 2024.read 8 Sep 2026 | 2 years 10 monthsuntil 31 Dec 2024 | 4 years 7 months | 161% | Overdueby 21 months | |
| Interstellar Holy SpiritInterstellar Holy Spirit | 4 monthsread 16 Sep 2026 | about 4 months | 6 months | 157% | Overdueby 2 months | |
| NULL: INITIATIVENULL: INITIATIVE | Once the game reaches it's full vision, it'll be out of Early Access. We estimate roughly around 3-4 months after release giving us enough time to fix any issues that the community finds/suggests and add all the features we have planned.read 13 Sep 2026 | 3–4 months | 6 months | 150% | Overdueby 2 months | |
| No Rest for the WickedNo Rest for the Wicked | We look forward to announcing the release date for the 1.0 version. We successfully made it through the process of becoming a self-publishing independent studio in 2025 allowing us more control for the vision of the game. No Rest for the Wicked still needs more features, suggestions and feedback on the journey to launch. The timeline has changed some based on feedback, and our shared desire to reach the highest level of quality. We are sharing updates consistently and transparently as they are made. Patch notes and content are actively shared on Steam and our social channels. Check them out for more info.read 15 Sep 2026 | 20 monthsuntil 31 Dec 2025 | 2 years 5 months | 145% | Overdueby 9 months | |
| ExfilExfil | We are anticipating Exfil to be in Early Access until the end of 2026. This is still the goal in early 2026! Onward and Upward!read 15 Sep 2026 | 16 monthsuntil 31 Mar 2026 | 21 months | 132% | Overdueby 5 months | |
| TinkerlandsTinkerlands | We are aiming for about a year in Early Access, but we have plans to gather feedback from players to decide on a more definitive timeframe. It's important to us to provide a full and polished product, that both delivers on our promised vision and the enjoyment of Early Access players.read 5 Sep 2026 | about 12 months | 16 months | 132% | Overdueby 4 months | |
| Backrooms: Escape TogetherBackrooms: Escape Together | We plan to be in early access for a couple of years. But as with all things, it will come out when we feel like we have achieved our goal of providing the true Backrooms experience.read 15 Sep 2026 | 24–36 months | 3 years 11 months | 130% | Overdueby 11 months | |
| X-POINTX-POINT | Early Access will continue for several more years. Development progresses deliberately, without rushing decisions at the expense of depth or quality. Players who require quick completion, immediate results, or a fixed release date should be aware that X-POINT evolves at its own pace and does not adapt to impatient expectations.read 13 Sep 2026 | 36–72 months | 7 years 7 months | 126% | Overdueby 19 months | |
| Tower Networking Inc.Tower Networking Inc. | 1 year. The timing will change based on the number of interests, ideas and feedback that we may get during early-access.read 11 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| Atomic PicnicAtomic Picnic | Our current estimation is at least through mid 2026. But since we want to make Atomic Picnic the best game we can, we don't have a specific end date planned right now.read 15 Sep 2026 | 20 monthsuntil 30 Jun 2026 | 22 months | 111% | Overdueby 2 months | |
| Whisper Mountain OutbreakWhisper Mountain Outbreak | Approximately 12 months.read 16 Sep 2026 | about 12 months | 13 months | 110% | Overdueby 1 month | |
| Beneath The SixBeneath The Six | We hope to keep Beneath The Six in early access for 6-12 months.read 9 Sep 2026 | 6–12 months | 13 months | 109% | Overdueby 1 month | |
| R.E.P.O.R.E.P.O. | Around a year and a half of early access.read 16 Sep 2026 | about 18 months | 19 months | 104% | Overdueby 3 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.