How long did they say Early Access would take, and how long has it been? · 3,002 in Early Access · 4,189 promises read · 1,357 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,273 | 1,241 | 323% | 2 months | 1,22596% | 52of 1,100 parsed | — |
| 2025 | 527 | 527 | 00% | 14 months | 49894% | 194of 428 parsed | — |
| 2024 | 268 | 268 | 00% | 2 years 1 month | 25495% | 153of 205 parsed | — |
| 2023 | 148 | 148 | 00% | 3 years 2 months | 13994% | 89of 115 parsed | — |
| 2022 | 99 | 99 | 00% | 4 years 2 months | 9394% | 59of 71 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 67 | 67 | 00% | 6 years 2 months | 6699% | 38of 45 parsed | — |
| 2019 | 57 | 57 | 00% | 7 years 3 months | 57100% | 32of 35 parsed | — |
| 2018 | 43 | 43 | 00% | 8 years 3 months | 4195% | 31of 32 parsed | — |
| 2017 | 71 | 71 | 00% | 9 years 3 months | 7099% | 41of 44 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Geo-FallGeo-Fall | 2-4 weeksread 14 Sep 2026 | 1–1 months | 10 years 2 months | 13530% | Overdueby 10 years 1 month | |
| Minigolf VRMinigolf VR | This game is planned to be fully completed by the end of June, give or take a month.read 12 Sep 2026 | about 1 month | 10 years 6 months | 12555% | Overdueby 10 years 5 months | |
| Armed Against the UndeadArmed Against the Undead | It's hard to say but maybe a month, perhaps 2 or 3. It depends dramatically on player feedback and how quickly we can build compelling content.read 14 Sep 2026 | about 1 month | 10 years 3 months | 12295% | Overdueby 10 years 2 months | |
| My Own PetMy Own Pet | For now the game will be in early access for a period of about 2 months, but this time could very well varied depending on the evolution of the game.read 14 Sep 2026 | about 2 months | 10 years 2 months | 6095% | Overdueby 10 years | |
| Thirst VRThirst VR | Two monthsread 15 Sep 2026 | about 2 months | 10 years 1 month | 6059% | Overdueby 9 years 11 months | |
| SmackitballSmackitball | Until April 2017.read 14 Sep 2026 | 2 monthsuntil 30 Apr 2017 | 9 years 7 months | 5729% | Overdueby 9 years 5 months | |
| Dawn of the Robot EmpireDawn of the Robot Empire | 2-3 months time.read 13 Sep 2026 | 2–3 months | 10 years 5 months | 4171% | Overdueby 10 years 2 months | |
| TailsTails | We expect the game to be in early access for 2-3 months.read 14 Sep 2026 | 2–3 months | 10 years 1 month | 4042% | Overdueby 9 years 10 months | |
| BitShift: BattleGridBitShift: BattleGrid | We plan to release the final version later this winter.read 14 Sep 2026 | 3 monthsuntil 31 Dec 2016 | 10 years | 3986% | Overdueby 9 years 9 months | |
| BreakroomBreakroom | Until January 2017 is the current plan.read 13 Sep 2026 | 3 monthsuntil 31 Jan 2017 | 9 years 10 months | 3948% | Overdueby 9 years 7 months | |
| Babel: Tower to the GodsBabel: Tower to the Gods | We plan on releasing the full and complete version of Babel within roughly the space of 2-4 months.read 13 Sep 2026 | 2–4 months | 10 years 5 months | 3134% | Overdueby 10 years 1 month | |
| PolyDomePolyDome | Until fall 2016read 14 Sep 2026 | 4 monthsuntil 30 Nov 2016 | 10 years 1 month | 3030% | Overdueby 9 years 9 months | |
| Paddle UpPaddle Up | We're aiming to have the full version ready by late 2016.read 14 Sep 2026 | 4 monthsuntil 31 Dec 2016 | 10 years 1 month | 3018% | Overdueby 9 years 9 months | |
| Immerse CreatorImmerse Creator | We're currently hoping to publish a full release in summer 2017.read 12 Sep 2026 | 4 monthsuntil 31 Aug 2017 | 9 years 5 months | 2823% | Overdueby 9 years 1 month | |
| Roomscale TowerRoomscale Tower | We plan to stay in Early Access until core features of the game are finished and polished but we’re aiming to have the full version of Roomscale Tower ready by late 2016.read 15 Sep 2026 | 5 monthsuntil 31 Dec 2016 | 10 years 2 months | 2433% | Overdueby 9 years 9 months | |
| Domino VRDomino VR | We honestly do not know. We're aiming for end 2016. As long as it takes until we feel like the game is in a state where it does not need an early access warning for people to download it.read 15 Sep 2026 | 5 monthsuntil 31 Dec 2016 | 10 years 1 month | 2428% | Overdueby 9 years 8 months | |
| Cogs and CowboysCogs and Cowboys | With the core parts of the game done, the additional content is planned to be implemented and the game out of Early Access before the end of 2016.read 15 Sep 2026 | 5 monthsuntil 31 Dec 2016 | 10 years 1 month | 2424% | Overdueby 9 years 8 months | |
| Aleph NullAleph Null | Until it's ready for release! This should be approximately 4 to 5 months while iterative changes and new features are added. Levels will also be continually added in increasing difficulty for the foreseeable future.read 15 Sep 2026 | 4–5 months | 10 years 1 month | 2420% | Overdueby 9 years 8 months | |
| Grappling Hook and Grappling HookGrappling Hook and Grappling Hook | Expected from 2 days to a monthread 6 Sep 2026 | 0–1 months | 2 years | 2410% | Overdueby 23 months | |
| PyroSlam: VR Table TennisPyroSlam: VR Table Tennis | We'll keep PyroSlam in Early Access until we're more than happy with the features, any bugs are squashed, and Online Multiplayer is as smooth as butter. We anticipate being in Early access for approximately 1-2 months.read 14 Sep 2026 | 1–2 months | 3 years 7 months | 2148% | Overdueby 3 years 5 months | |
| VIRTUAnimatorVIRTUAnimator | VIRTUAnimator will remain in Early Access for roughly 6 months, depending on the changes and updates required.read 13 Sep 2026 | about 6 months | 10 years 4 months | 2071% | Overdueby 9 years 10 months | |
| FunfairFunfair | This game will probably be in Early Access for about 6 months whilst more games are added.read 14 Sep 2026 | about 6 months | 10 years 1 month | 2014% | Overdueby 9 years 7 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1766% | Overdueby 9 years 9 months | |
| Lost RouteLost Route | The final version with tons of content should be done by the end of 2016.read 14 Sep 2026 | 7 monthsuntil 31 Dec 2016 | 10 years 3 months | 1758% | Overdueby 9 years 8 months | |
| Punch BombPunch Bomb | The game should be in early access until mid-2017read 15 Sep 2026 | 7 monthsuntil 30 Jun 2017 | 9 years 9 months | 1672% | Overdueby 9 years 2 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1569% | Overdueby 6 years 1 month | |
| SansarSansar | Until it’s epic. When we took over the Sansar platform in late April of this year Sansar was not operational and had not been maintained for roughly six months. I started building a team comprised of new engineers and legacy staff from both Linden Lab and Wookey Technologies, previous owners of the Sansar platform. After a few months we were able to restore Sansar to its previous functionality and began adding features. This was a significant accomplishment to rescue this advanced technology. We were also successful in re-engaging the Sansar Community which had been neglected and overlooked during the period of time when Sansar was not maintained. We are now on the cusp of becoming the first Metaverse technology capable of interfacing with a smart TV. We are starting with LG Electronics and plan to approach both Samsung and HiSense for a similar deal. We have now built a team of roughly 30 creators, engineers and product managers that are executing an aggressive roadmap to add features and technologies not currently available in any Metaverse experience.read 11 Sep 2026 | about 6 months | 7 years 9 months | 1556% | Overdueby 7 years 3 months | |
| Chernobyl VR ProjectChernobyl VR Project | Early Access is planned until we got all interesting materials from Chernobyl scanned, filmed and processed, what should end in early spring 2017.read 15 Sep 2026 | 8 monthsuntil 31 May 2017 | 10 years | 1495% | Overdueby 9 years 4 months | |
| Rail AdventuresRail Adventures | Until the end of 2019read 8 Sep 2026 | 6 monthsuntil 31 Dec 2019 | 7 years 3 months | 1447% | Overdueby 6 years 9 months | |
| #SkiJump#SkiJump | We are still actively developing the game into a much more fully featured release, but we can't say for certain when the release will be. We were supposed to release the game by Christmas 2016, but due to bad health, bad luck and VRUnicorns becoming part of FlatPonies, we had to delay the release and development.read 12 Sep 2026 | 6 monthsuntil 25 Dec 2019 | 7 years 3 months | 1444% | Overdueby 6 years 9 months | |
| Garage Drummer VRGarage Drummer VR | We hope for a fully featured game to release in early 2017read 14 Sep 2026 | 9 monthsuntil 31 Mar 2017 | 10 years 3 months | 1365% | Overdueby 9 years 6 months | |
| Lucid TripsLucid Trips | We plan on having Lucid Trips in Early Access until Q4 2017 or at the longest 9 months.read 12 Sep 2026 | about 9 months | 9 years 8 months | 1290% | Overdueby 8 years 11 months | |
| Playground VRPlayground VR | We don't want to have it in early access for a long time. It's hard to predict it accurately at the moment. Our task is to add more funny and playable elements. Thanks to them we want the player not to get bored and to come back to the game. We also want to encourage them to explore new features! In our opinion, we should finish the game in 6 months.the store says it leaves Early Access on 30 Oct 2026 | about 6 months | 5 years 7 months | 1110% | Overdueby 5 years 1 month | |
| Gunslinger TrainerGunslinger Trainer | We’ve used a rapid and iterative development process on this game thus far. We’re currently looking at 6 Months to 1 Year, however this could be earlier or later. It’s all dependent on any bumps in the development of the project.read 13 Sep 2026 | 6–12 months | 10 years 5 months | 1045% | Overdueby 9 years 5 months | |
| Observatory: A VR Variety PackObservatory: A VR Variety Pack | About a year, if all goes to plan. ...But then, it's game dev, so I don't actually know. Sorry.read 12 Sep 2026 | about 12 months | 10 years 4 months | 1034% | Overdueby 9 years 4 months | |
| Worldy CupWorldy Cup | between 6 and 12 monthsread 15 Sep 2026 | 6–12 months | 10 years 1 month | 1010% | Overdueby 9 years 1 month | |
| 3dSunshine3dSunshine | Six months to a year.read 15 Sep 2026 | 6–12 months | 9 years 10 months | 987% | Overdueby 8 years 10 months | |
| Alien TagAlien Tag | 3 monthsread 10 Sep 2026 | about 3 months | 2 years 5 months | 962% | Overdueby 2 years 2 months | |
| Ship ItShip It | We are targeting full launch in October 2017read 15 Sep 2026 | 13 monthsuntil 31 Oct 2017 | 9 years 11 months | 916% | Overdueby 8 years 10 months | |
| PuppetsVRPuppetsVR | We hope to bring enough changes in the next 8 to 12 months to declare it a released product. This doesn't mean we won't continue to implement customization options down the line.read 14 Sep 2026 | 8–12 months | 9 years | 897% | Overdueby 8 years | |
| Final StrikeFinal Strike | Will will continue to develop the game in Early Access until top tier VR hardware, such as the Valve Vive, are completed with development and brought to a consumer market. We expect that this will happen between 8 to 14 months.read 11 Sep 2026 | 8–14 months | 10 years 3 months | 877% | Overdueby 9 years 1 month | |
| SpaceSysSpaceSys | 9-12 monthsread 13 Sep 2026 | 9–12 months | 8 years 6 months | 849% | Overdueby 7 years 6 months | |
| WabaWaba | 1 yearread 12 Sep 2026 | about 12 months | 8 years 2 months | 818% | Overdueby 7 years 2 months | |
| Car Car Crash Hands On EditionCar Car Crash Hands On Edition | a few months more. ETA for out of early access March 2018read 14 Sep 2026 | 21 monthsuntil 31 Mar 2018 | 10 years 2 months | 583% | Overdueby 8 years 5 months | |
| True Boxing VRTrue Boxing VR | The plan is to have a 6 months development period and to be able to launch version 1.0 in fall 2024. True Boxing VR will continue to be developed, and as the VR headset technology develops further the game will also improve.read 11 Sep 2026 | about 6 months | 2 years 4 months | 460% | Overdueby 22 months | |
| PutridnessPutridness | About a year. Planned to release 3 independent scenarios will be released with different plots and locations, each subsequent one will be in a slightly different genre, as well as longer in duration, but nothing will stop from creating new scenarios.read 10 Sep 2026 | about 12 months | 4 years 7 months | 457% | Overdueby 3 years 7 months | |
| Guided Meditation VRGuided Meditation VR | Our goal is to leave early access in late 2018.read 12 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2018 | 9 years 11 months | 442% | Overdueby 7 years 8 months | |
| Tomb Explorer VRTomb Explorer VR | Our current plan is to have the game in Early Access for a period of six months, which we believe will provide ample time to finalize the remaining chapters and add any additional planned content.read 15 Sep 2026 | about 6 months | 2 years 1 month | 425% | Overdueby 19 months | |
| RUMBLERUMBLE | Could be up to a year, maybe longer. But that doesn’t mean there won’t be updates within that time, on the contrary. We intend to gradually build the game up to a full release, updating it with individual additions as time goes on.read 14 Sep 2026 | 0–12 months | 4 years | 398% | Overdueby 3 years | |
| Draconic Order VRDraconic Order VR | I said 2 years... 3 years ago.read 15 Sep 2026 | 24–36 months | 9 years 10 months | 329% | Overdueby 6 years 10 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.