How long did they say Early Access would take, and how long has it been? · 3,297 in Early Access · 4,611 promises read · 1,447 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,368 | 1,329 | 393% | 2 months | 1,32697% | 58of 1,187 parsed | — |
| 2025 | 565 | 565 | 00% | 14 months | 54196% | 217of 468 parsed | — |
| 2024 | 289 | 289 | 00% | 2 years 1 month | 27896% | 170of 224 parsed | — |
| 2023 | 156 | 156 | 00% | 3 years 2 months | 14895% | 94of 123 parsed | — |
| 2022 | 109 | 109 | 00% | 4 years 2 months | 10495% | 65of 79 parsed | — |
| 2021 | 86 | 86 | 00% | 5 years 2 months | 7992% | 52of 62 parsed | — |
| 2020 | 71 | 71 | 00% | 6 years 2 months | 7099% | 41of 49 parsed | — |
| 2019 | 63 | 63 | 00% | 7 years 3 months | 63100% | 36of 40 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 101 | 101 | 00% | 9 years 4 months | 10099% | 65of 68 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| The Wraith of the GalaxyThe Wraith of the Galaxy | We plan to finish the game within 3-6 months.read 10 Sep 2026 | 3–6 months | 3 years 7 months | 717% | Overdueby 3 years 1 month | |
| True Boxing VRTrue Boxing VR | The plan is to have a 6 months development period and to be able to launch version 1.0 in fall 2024. True Boxing VR will continue to be developed, and as the VR headset technology develops further the game will also improve.read 16 Sep 2026 | about 6 months | 2 years 4 months | 460% | Overdueby 22 months | |
| BOSS ARENA: The Goldilock One TrialsBOSS ARENA: The Goldilock One Trials | The estimated time is 6 months.the store says it leaves Early Access on 10 Oct 2026 | about 6 months | 23 months | 391% | Overdueby 17 months | |
| Hellish QuartHellish Quart | The game is planned to be in Early Access for approximately two years, but this can change either way, depending on Player feedback. Edit: Currently the scope of the game has become larger than what was planned at the Early Access release. We already got more gameplay modes, more combat features and more (than the initially planned 12) characters/fighting styles are in the works. It is very likely that we will spend more than 2 years making this game. This doesn't mean we work slower - we will just make more content.read 5 Sep 2026 | about 2 years | 5 years 7 months | 279% | Overdueby 3 years 7 months | |
| Magic Madness VRMagic Madness VR | We expect to remain in Early Access for a significant portion of 2025. However, the exact timeline may change depending on community feedback and development progress.read 16 Sep 2026 | 9 monthsuntil 31 Dec 2025 | 17 months | 194% | Overdueby 8 months | |
| ProportionsProportions | Proportions will remain in Early Access until we have implemented all the features that allow the community to fully enjoy and sustain the game. Our goal is to ensure that the game is complete and polished, with all the necessary elements that make it engaging and fun for players. We will continue to work closely with our community to gather feedback and make improvements, aiming for a full release as soon as possible. We plan to end it by the end of 2025.read 10 Sep 2026 | 15 monthsuntil 31 Dec 2025 | 23 months | 155% | Overdueby 8 months | |
| Shaolin vs Wutang LegendsShaolin vs Wutang Legends | Approximately 1 yearread 15 Sep 2026 | about 12 months | 12 months | 103% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.