What developers changed, in their own words, newest first · page 30
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 9.13 update 9.13 update | 25279896 | ||
| Asterika Patch 1.0.3 Thank you for playing Asterika! Patch 1.0.3 focuses on further performance and stability improvements, along with a few new quality-of-life features and bug fixes. New · Added Frame Rate settings. · Max (default) aims to run the game at the highest frame rate possible. · Auto aims for the most consistent frame rate. · On some hardware, both settings may result in the same frame rate, while Auto… | 25279520 | ||
| Frisky Phone: Major Updatemajor Minigame Overhaul — Keeping Your Hands Busy Alright, so! It has been mentioned that the minigames get rather samey as the game progresses. And you're right - that was the idea! (it was a bad idea). Basically, what I was thinking was that they would serve to keep you mildly occupied and apply a bit of allostatic pressure while you waited for and handled messages. And they do, buuuut also they're… | 25279738 | ||
| September 13 2026 Minor fix Fixes a bug where the game screen might look very dim on HDR monitors. | 25279828 | ||
| September 13 2026 Minor fix Fixes a bug where the game screen might look very dim on HDR monitors. | 25279371 | ||
| 更新日志 - 版本 0.2.16 修复了点击再玩一局后无法正常游戏的BUG | 25279827 | ||
| Update v1.10.1 — Recurring Rivals, Physical Evidence Photos, Sentencing UI Overh ⚖️ New Content Recurring rival attorneys: Three named defense attorneys and three named prosecutors now occasionally take the opposing seat, each with their own fixed look. Repeat encounters are reflected in dialogue, and veterans you've faced many times push harder in argument. Grounds for the Ruling: Before finalizing a sentence, choose the primary reason behind it (severity, remorse, sentenc… | 25279801 | ||
| Update from September 13, 2026 ・Added a menu screen at the start of the game. ・Added a menu screen for the pause state. ・Fixed a bug where throwing a bomb while a wall was directly overhead caused the bomb to pass through the wall. ・Changed the setting to hide the mouse cursor within the window. | 25279745 | ||
| 12.2-update マルチプレイの修正 | 25279735 | ||
| Big Update! NEW Lives System (3 hearts), Bug Fixes, Optimization, Polish So many fixes/updates to list but here's some highlights: 1. Bug Fixes 2. Graphical Polish 3. Performance Optimization 4. NEW Live System (3 hearts) Each will re-spawn you without making you lose your progress! lose all hearts and you will restart level. I hope you enjoy :) | 25279722 | ||
| The Nine Lives Update — Grow Stronger. Break More Bricks. Your next comeback starts here! Unlock 15 permanent upgrades across three skill branches, experiment with free respecs, and unleash powerful capstones—including a fiery Multiball party! Earn your first free skill point after clearing level one, then keep playing to build your perfect brick-breaking cat. Also included: a centered playfield, redesigned HUD, clearer inventory controls, improved Fu… | 25279616 | ||
| 0.4.2 - Increased the volume of the new metronome sound. - Fixed the not localized text issue - Fixed some typos in the ui texts. - Fixed some issues with quest description rendering. - Now the quest panel in the music selection menu will close when the mouse is not hovering the button instead of the panel itself. - Fixed an issue with the dialog that informs the player about lacking of coins while b… | 25279629 | ||
| 各位道友,《无为修仙传》v1.3.3 版本更新了! 1. 洞府新增“工房”,可对装备和傀儡进行精炼与洗练。 2. 精炼最高可达 +9,提升基础属性;高等级精炼存在失败或降级风险。 3. 洗练可重新生成附加威能及数量,消耗随本世洗练次数增加,轮回后重置。 4. 统一天地精粹素材,并更换空冥晶石图片,修复帮助、坊市和行囊中的素材显示。 5. 无尽海渊新增最高层数、古魔击杀次数及天王创魔心实时掉率显示;击杀次数越多,掉率越高。 6. “醉仙云梦”改为提高灵田作物成熟速度,并在播种时按灵酒状态自动使用。 7. 优化傀儡获取与图鉴说明,相同傀儡可重复从坊市或敌人掉落中获得。 | 25279589 | ||
| 9月13日服务器维护公告 服务器兹定于2026年9月13日(周日)14点开始维护更新,本次更新预计60-120分钟。更新前30分钟和更新期间游戏将无法登录,请大家在更新结束之后再进行游戏,给您带来的不便敬请谅解。 修复的问题: 1.修复了每周一重置可能不生效的问题 优化的内容: 1.通天阁增加通天密令[二素]出售,装备后进入关卡可自动召唤二素帮助捡取部分掉落物、并增强角色属性 2.增加拉霸十连抽功能 3.增加炼魂水道具,使用可恢复灵元 4.角色六维属性上限提升,福缘上限提升至120,其余属性提升至150 5.增加了部分丹药制造时的最大数量 6.开放了蛇年限定麒麟可兑换马匹装备 7.提升了红色品质装备的最大精炼等级 8.侠义令50级后增加循环奖励 9.马勉处增加红装保底任务,累积在马勉处消耗金锭可获取残片,残片可兑换任意3甲红装 10.开放轮回4难度 11.开放终极六道难度2 12.增加固定特性丹药,使用后可获… | 25278810 | ||
| Update Update | 25279923 | ||
| Forsworn Patch v1.0.14 Forsworn — Patch v1.0.14 Released on 9/12/2026 Adding some Quality of Life improvements and fixing more bugs. Quality of Life Improvements · Permanent Health Bars: Under Options -> Gameplay, players can now toggle on/off permanent enemy health bars · Ping Location (Multiplayer): instructions now properly show in the bottom left of the screen on how to Ping a location to your friends (ALT + Left… | 25279501 | ||
| 《GLITCHVERSE》 demo 1.2 Update Notice Map Changes · Updated the route from Wasteland Ruins to the upper section of Origin Factory. It can now be traversed in both directions. · Added a door along the reverse route to the chest area in Prism Box to prevent players from entering without proper guidance. Improvements · Updated the Remote Crawler ability description. · One-way platforms are no longer treated as terrain on the map. · Mo… | 25279344 | ||
| 1.0.5Update Adjust the weapon random algorithm Fix bugs related to the upgrade of qualification skills | 25279539 | ||
| Progression & Profession Rebalance Changes * Rebalanced combat XP progression across higher levels * Early-game combat progression remains accessible, while higher levels now require significantly more progression * Rebalanced Gathering and Refining XP requirements * Woodcutting, Mining, Harvesting and Skinning now follow the same progression curve * Lumbermilling, Smelting, Weaving and Tanning now follow the same progression cu… | 25279535 | ||
| Scooter Brand DOM Scooter Brand DOM Bugs fixed New manual mechanic | 25279527 | ||
| Agari: what's new in 0.19.1 Fix: In rare cases where a winning hand could be read more than one way for the same points (for example: as ryanpeikou or as chiitoitsu), a bug was preventing the scoring engine’s tie-breaker resolution system from reaching the round-end screen, and thus the lower han interpretation would display on the win overlay incorrectly. Scoring and payments were unaffected. | 25279419 | ||
| Improve VoltBank Interface to be more comfortable and better layout. Improve VoltBank Interface to be more comfortable and better layout. | 25279494 | ||
| V1.4.0 - Serving Mechanic - Introduced serving mechanic with capabilities for underhand and overhand serving - Brickell bot reception and blocking adjustments - Bugfixes related to Brickell planning behavior with ball-net contacts | 25279409 | ||
| Version 1.0.1 - Minor fixes Nearly two weeks since launch! Thank you to everyone who has purchased so far! Version 1.0.1 is now live with some smaller fixes and additions. · Camera Settings have been adjusted · Achievements list Camera toggle is now inclusive of zooming during dialogue, and some fixes with incorrect camera alignment have been fixed where the toggle bypassed the positioning. When activating the toggle to… | 25279362 | ||
| v2026091302 Patch Notes - Bug Fixes & Improvements vSTB2026091302 Patch Notes · Scoreboard Scene: Fixed an issue where the skill test mode result graph sometimes did not show previous history dots. · Song Select Scene: Song No. 67 "First Snow" has been updated with modified chart data to enhance overall quality and ensure compositional integrity. · Song Select Scene: Currently at 80 tracks (5 new tracks added), pushing towards our goal of 100.… | 25268483 | ||
| 9.13 update - Fixed: Bug for inherent affixes with decimal values, fixed an issue where decimal bonuses displayed as zero - Added: Gamble items can now be automatically decomposed - Added: Mythic rarity filter option to chest UI | 25279381 | ||
| The MiThiKaL Trials are here!major The MiThiKaL Trials are here! A major new update for Rogue Mate is now available! There is a lot packed into this one, including new bosses, new music, new animations, customization, and some quality of life improvements. NEW COMBAT ANIMATIONS Attacks now have new animations, making captures and combat feel much more alive. The board also now shakes during capture animations for some extra impa… | 25279197 | ||
| 2026/9/13 修正内容 DLCのチュートリアル後のセリフと音声を修正いたしました。 | 25279330 | ||
| v1.16.0 尝试修复因断电导致的部分坏档问题 | 25279333 | ||
| v1.51 — Clearer AI tier, leaner memory, smarter lists Quality pack round three. This one again started with your reports — a Brazilian player's review about the AI tier and its memory use, and the list layouts that still broke in games like Dwarf Fortress. Thank you. NEW: The high-quality AI tier now tells you its supported directions up front. It covers Chinese / Japanese / Korean to and from English; the settings screen shows this right next to… | 25279259 | ||
| KEPLER 186F EARLY ACCESS - V0.1.1.73 - SMALL UPDATES Hello, crisis management bots! We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update. This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to… | 25279297 | ||
| Fix the mole battle error Fix the mole battle error | 25279284 | ||
| 0.1.5 fix startup bug | 25279273 | ||
| Dice Chemist v1.1.1 Patch Notes Dice Chemist v1.1.1 Patch Notes This is a small stability patch focused on improving the achievement screen layout. Changes - Fixed an issue where achievement progress UI could overlap with longer achievement descriptions in the detail panel. - Improved achievement detail layout stability across languages with different text lengths, including Korean, English, Japanese, and Chinese. Notes - Thi… | 25279245 | ||
| v1.1.12 * Erased all occurrences of a contributor no longer associated with Relapse * Updated the instrumentals of the OST in "Counting Exercise" * Renamed Counting Exercise to Butterflies * Replaced current counting vocals * Edited attributions * Backgrounds are now preloaded in advance to avoid lag * Fixed heavy levels causing chart desync | 25279222 | ||
| Update 1.0.1 — Twice the swarm Abilities · Spectral tide now really doubles the swarm: the twins are real creatures that bite, and they show up in the Swarm counter. · Pincer now shatters a shield on screen instead of a flash. Prey · Every prey gets its own colour. No more whole level ranges looking the same. · Giants are considerably bigger. Balance · The level 20 boss is no longer a wall, and the stretch before it has been… | 25279194 | ||
| 0.1.4 fix bug | 25279203 | ||
| patch 0.4.7.3 - fixed issue of tension bar disappear after sync gauge tutorial - removed attachment detach message at the start of tutorial | 25279192 | ||
| RentPoly 1.0.31 Patch Notes Added a new feature: Max Tile Tenants. The maximum number of tenants that can be created on a single tile can be set from infinite to certain thresholds, which can help you finish a run if you somehow manage to amass more than millions of tenants. Please note that moving tenants can still cause a tile to go over this max capacity, and this feature is only recommended for players who are experie… | 25279006 | ||
| PA 0.0.20 PATCH NOTES: -2 new repair minigames -Failure to repair the machine within 1 minute results in an instant game over. (game over screen is currently very buggy) -New loading screen -Map updates Added Garage Added Hallway Changed Catwalk Moved Office Down Changed Machine Room Lights Changed Loading Screen Turned Down Noise Switched Light Baking To Static Removed Hanzaag KNOWN ISSUES: - end day on… | 25279138 | ||
| 0.15.14 - Collision Fix Bandaid fix for the issue where you clip through blocks rarely. Technical explanation: it occurs when you are in a positive coordinate for an axis. You walk towards a block at x or z 0 and release the W key before touching the block. This causes the movement interpolation to perfectly align you with the EXACT edge of the block. Kind of like finding the limit of a slope in calculus. Due to some… | 25279086 | ||
| v1.0.50版本更新内容 1.开放地图-伏鼠窟,新增怪物 穿堂风、断筋齿、幽窟鼠君 2.开放伏鼠窟的悬赏任务,灵宠探索 3.新增装备 伏影无踪套装,提升部分新增装备的随机词条上限 4.新增灵宠-玉书,资质范围800-1100 天生技能:飞羽惊弦、高级冥思、高级会心、高级锋锐 天赋技能:白毫通玄体 天生暴击伤害增加100%,极小概率天生自带铭刻偷天换日 5.新增技能横扫千军·真,可进阶技能横扫千军 6.调整技能进阶方式,改为保留原技能满级被动属性,升级进阶技能额外增加被动属性 7.同步调整 破天一棍·真 的被动属性 | 25279096 | ||
| Playtest Update - Version 0.6.2 - Legacy: The Card Game Small main menu update. | 25279064 | ||
| MAJOR UPDATE: SORRY FOR THE DELAYmajor Thank you so much for waiting and for your patience. I have been busy these past few months and did not have enough time, but here is the update I promised. I hope you enjoy the improvements. INCLUDES: SPEED IMPROVEMENTS PERFORMANCE IMPROVEMENTS UI IMPROVEMENTS DUPLICATION BUG FIXED FREEZE BUG FIXED AND MANY OTHER IMPROVEMENTS PS: My apologies. I had to update Anima Workshop SDK, so some users… | 25278919 | ||
| update, fix ČESKY NOVÁ AKTUALIZACE * Přidána minimapa, kterou otevřete klávesou Tab. * Dokončena stavba dílny. * Na mapě můžete najít další cihly. * O víkendu se na pláži koná koncert. * Opraven popis mapy na obecním úřadě. * Provedeno několik dalších drobných úprav a oprav. ENGLISH NEW UPDATE * Added a minimap, which can be opened by pressing Tab. * Workshop construction has been completed. * Additional b… | 25278935 | ||
| Pre-release patch 1.4 Bug Fixes: · Colour blind mode fixed Updates: · Level start email edited to contain more tips and information. · Help section of the pause menu has been updated with better information · Tweaked some product starting locations to naturally direct players to certain locations and guide early shelf filling. · Adjusted the scale of Shelf Labels · Level select menu design updated on Main Menu · Flo… | 25265312 | ||
| Version 1.0.2 Patchnotes Hey everyone! Today i have another small update for you! More features and bugfixes are on the way! IMPROVEMENTS · QuitPanel animation can't be spammed anymore · The QuitPanel can now be opened with the "back" action in the GameScene · Changed the savefile-values from float to double to prevent issues · The minimum UI scale is now smaller · Began preparing a font-color change for Themes - Not y… | 25276556 | ||
| 1.1.1.2 - addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly - fixed some safe spots on Industrial Center - added an extra zone to forest campground, so that there are enough to have a unique one each wave for all possible map generations - moved a zone location icon on Industrial Center to the corr… | 25278914 | ||
| Miniko 1.1.55 - 1.1.56 – Hats layering and outline fix Miniko 1.1.55 - Hats layering and outline fix Hats can go behind the character : Right click an item on hats tabs 4 to 7 to send it to the front or back. Animal ears and horns step through the same positions wings use, all the way behind the hair and body, and come back to their original spot. Back hats can also be brought forward to sit where the animal ears do. Outlines keep their thickness :… | 25278930 | ||
| Ship of the Line — Sail, Command, Sound & Signal Update This update further improves sail behavior, fleet command, onboard sound, and the signal system. Sails — Movement and Speed Are Now Connected · Improved sail cloth movement Sails no longer move like a single solid surface. The cloth now ripples naturally with the wind, with stronger winds producing more visible movement. · Improved yard rotation When the wind changes, yards no longer snap insta… | — | ||
| Hotfix v0.9.10 Ranked queue fixed. | 25278906 | ||
| Update notes for Sept 12 (Update 3) Fix 3 different crashes | 25278836 | ||
| Wet Dream Succubus — Update New Thank-you reward: players who've been with us for a while can now unlock the full CG gallery from the main menu with a single click. Levels still play as normal, so there's nothing to spoil unless you want it. Happy matching! 💜 | 25278844 | ||
| Major Patch EA 4.0a Fixed: - Reduced long load times for raids and lobbies; - Resolved a bug related to workbench upgrades ○ Workbench type no longer changes upon leveling up; - Corrected dog behavior when attacking the player ○ Dogs are no longer merely passive observers; - Addressed an issue where players could get stuck at the spawn point due to bots ○ Spawn zones on the Shore and Bunker maps have been modified… | 25278833 | ||
| New Special Buildings and Logistics Updatemajor Your settlement is growing and so are your possibilities This update introduces major new construction projects, three additional buildings, and more control over storage and production. The game’s visuals have also been improved, alongside various bug fixes. Large Special Buildings for Every Map Each map now features its own large special building, such as a palace or a castle. These buildings… | 25278583 | ||
| Version 1.33 Issue Compilation & Fix Update 1. Fixed multiple bugs and oversights; 2. Some new weapons are no longer class-locked so every player can use them, e.g. Graphics Card Hammer, Horsetail Whisk, Ruyi Jingu Bang, etc.; 3. Eden is now a no-combat zone, including the training dummy and Legendary Bosses. It is the only peace dungeon; 4. Fixed the bug where the Mirror World ground could not be hidden; 5. Fixed the bug where the Alche… | 25278744 | ||
| v0.15.7: Exploration Overhaul — Loot, Events & Event Chains All Rewired 🎁 Background & Offline Loot Actually Works Now Background exploration and offline settlement looked enemies up in an outdated hard-coded table whose IDs matched no real enemy — so every background battle dropped the same fallback herb, and every offline hour was worth almost nothing beyond base XP. Loot now flows through the same per-enemy drop tables as manual combat (12 missing enemies confi… | 25278816 | ||
| Update Note for 13 Sep Added save settings feature Adjusted speed slider | 25278708 | ||
| Patch 1.1.1258 Change Log 1.1.1258: Fixed: - Save migration breaking loading in a certain case - New bookshelves not showing for clients in Multiplayer - Scanner not showing UI on first unboxing - Coffee cup crashes if thrown away - Certain achievements not triggering | 25278775 | ||
| v0.6.1: Auto Farm Recovery Bug Fixes · Fixed Auto Farm getting stuck while waiting for a valid run or saved formation, including after reconnecting. · Auto Farm now recovers when you save or reload a matching formation, without interrupting the loop for an unchanged team. · Added recovery for stalled Auto Farm transitions. If a prestige or run start cannot be confirmed, the game reloads server state instead of continuing… | 25278758 |