Codename CURE II · bravo, public · first seen
- addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly
- fixed some safe spots on Industrial Center
- added an extra zone to forest campground, so that there are enough to have a unique one each wave for all possible map generations
- moved a zone location icon on Industrial Center to the correct location
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2810211 | 6520824919548350352 | 2264015009869027082 |