What developers told players, newest first · 379,144 on record
| Published | Kind | Game | Announcement | Build |
|---|---|---|---|---|
| Game update | VConnect | Hotfix 0.8.40 - Requires new Twitch Authentication! Fixed Cooldown-Node not accurately showing the current data of a cooldown and isntead outputting a cached value · Fixed an issue where you couldn't connect to the VTube Studio beta-branch · Fixed an issue where creating shoutouts didn't work due to missing twitch permissions in the access-token (this change requires a new Twitch authentication on start-up) | — | |
| Game update | Landover | Update notes for Sept 11 - Fast mode improvements - Plenty of other changes and fixes | — | |
| Major update | Fallen Lean | Fallen Lean V43.2 — The Awaited Update FALLEN LEAN V43.2 — THE AWAITED UPDATE The wait is over. Version 43.2 is one of Fallen Lean’s most ambitious updates yet—a sweeping upgrade focused on combat impact, cinematic presentation, world interaction, stability, and polish. This release brings together dozens of improvements across the entire game. Existing systems have been carefully preserved while the overall experience has been refi… | — | |
| News | Dwarf Core | Dwarf Core released! Hello everyone! It comes to me with great pleasure to be able to finally release the game for all of you. Since the launch of the demo I have been working hard on adding even more cool features to the game. I hope you will enjoy it! Most notable changes since demo launch; · Added fishing - you can unlock Fisherman on the technology tree, catch fish for your dwarves to help them mine for longer.… | — | |
| Game update | Sails Playtest | Small patch Fixed stuck spots due to player floating Fixed door exploit due to respawn system Added 6th hotbar slot Hotbar keybind inventory click added Potential fix for watching eye appearing late *Added bug when relogging crouched* | — | |
| Game update | Sculpturillo Playtest | Sculpturillo v0.7.6 — See who's sculpting + clearer depth grid \ ✨ What's New\ \ \ · 🔗 A dotted line now links each player to their brush while they sculpt, so guessers can tell who is shaping the clay (the sculptor doesn't see their own line). \ · 🧊 The depth grid now shows through the clay: the part hidden behind the sculpture turns into dimmer dotted lines, so you always keep your spatial reference. \ \ 🎨 Improvements\ \ \ · 🧭 The depth grid stays f… | 25240477 | |
| Game update | Sculpturillo | Sculpturillo v0.7.6 — See who's sculpting + clearer depth grid \ ✨ What's New\ \ \ · 🔗 A dotted line now links each player to their brush while they sculpt, so guessers can tell who is shaping the clay (the sculptor doesn't see their own line). \ · 🧊 The depth grid now shows through the clay: the part hidden behind the sculpture turns into dimmer dotted lines, so you always keep your spatial reference. \ \ 🎨 Improvements\ \ \ · 🧭 The depth grid stays f… | — | |
| Game update | Bug Fix Billionaire Playtest | Patch v0.62 - Storage improvements - Restocker improvements (item lock at shelves) - fixed visual glitches | — | |
| Game update | Eldritch Escape Playtest | Quest System - Bug Fixes Fixed: Quest Completion State Not Persisting Across Sessions Cut down the weeds: Fixed an issue with this quest if you completed it, retired, and then went back into the world the quest was not able to be turned in. | — | |
| In-game event | Funorbit | v0.5.0 beta Features · Added chests on Earth's surface and in caves, with opening and closing, one-time wood or iron loot, and saved positions and state. · Added mineable rocks and loose iron pickups to planet surfaces, and increased rock density in new caves. Bug fixes · Completed missing translations for dialogue, tutorials, controls, rocket objectives, settings, and item names across all supported langu… | — | |
| Game update | Atomix | Small Fix Small fixes for Goliath mode and Objectives | — | |
| In-game event | The Maze Survivor: The 9th Entrants | Performance Improvements and Bug Fixes This update improves frame rate performance and refines the UI to make information clearer and easier to read. It also fixes an issue that caused items to disappear after being dropped on the ground, addresses slot machine bugs, and restores previously omitted Azure set content to the game. | 25260128 | |
| Game update | Hire | Away heroes locked, heroes list mid-negotiation, injury count fixed - Heroes out on a contract can't be hired or offered a retainer until they are back; their card shows when. - Client negotiations have a Heroes button: see your retainers and the city pool, and who is away, without leaving the talk. - The quest report's Injuries count now includes combat wounds. - Tooltips no longer stick while scrolling. - Pause menu: plain Save, plus search and sort on Load.… | — | |
| Game update | Blob Wars Playtest | v0.1.1 Levels now have hints that help the player understand level specific mechanics and Blob nuances. · New tutorial added to better explain aggro (previously Nemesis). | — | |
| In-game event | Warlord: Awaji | Post Launch Patch Warlords, Thank you all for a wonderful launch week. Although it is too early to tell how the game will pan out commercially, so far I am delighted to see players thoroughly enjoying the game and embracing the new Warlord setting! As with any new release, there are always growing pains. In the past ~48 hours since launch I have kept a careful eye on reviews, forum posts, and discord issue repor… | — | |
| Game update | TUBx Tactical | Patch Notes 9/11/2026 - New weapon: The Timber-9, low damage, low recoil pistol with large ammo capacity - 3 new AK skins - New M4 skin | — | |
| Major update | Falling Down XR | A new game has joined the Falling Down XR collection: Special Forces CQB Trainin A new game has joined the Falling Down XR collection: Special Forces CQB Training Base . Test your aim, reflexes, and close-combat skills across three challenges: · Shooting Range — sharpen your shooting skills and improve your accuracy. · Target Obstacle Course — navigate the course, spot targets, and engage them on the move. · Survival Combat — fight against bots. Reinforcements arrive more f… | 25260334 | |
| Game update | Riruri Tachibana : Reincarnated | Bug Fix Fixed a bug where the door would disappear in Day 06. Made other minor fixes. | — | |
| Game update | Next Reign: Kingdom | Hotfix v1.0.9 - Magic Cap Adjustments Greetings fellow rulers! The recent patches did some changes to the maximum storage within the game. However, Magic capacity has been untouched. This patch aligns Magic capacity more with the regular storage. Also, it includes some general fixes and adjustments. · Decreased second "Mana Crystal Capacity" costs · Added third "Mana Crystal Capacity" Upgrade · Drastically increased amount of max M… | — | |
| Game update | Ruin | Ruin — September 11–12 Changelog PvE Call Boards now include Arena and Duel quests. PvP Call Boards now include repeatable quests and additional World PvP objectives. Accepted quests can now be completed at any Call Board. Public Call Boards can now be used correctly. Smash can now be used without requiring a nearby target. Charge no longer triggers the global cooldown. Ranged weapons now deal damage closer to two handed weapo… | — | |
| Major update | The Ash Remembers | Update 1.2 — The Ash Tower The Ash Tower is here: the first big endgame event after the Ashfall. Along with it: films for every companion and the Epoch Bosses, two new music pieces, seven foes found nowhere else — and, once more, a few things you found. Thank you. The Ash Tower — a new “Events” tab · After your first Ashfall a tower stands north-east of Emberwake that nobody built. It appears on the world map (with a spo… | — | |
| In-game event | Tiny Eden | Update #4: Live Now - FOV, Drones & Gameplay Fixes Update #4 is now live! This update introduces an FOV setting and improved ultrawide support, alongside a wide range of fixes and improvements to drones, farming, perks, quests, UI, localization, collisions, and more. Controls & Settings · Added a Field of View setting to the Video menu. The FOV can be adjusted from 70 to 110 and defaults to 90. · Improved ultrawide support. On displays wider th… | — | |
| In-game event | SHRIMP GAME: KRILL CONFIRMED | KC 2.0 - KRILLER DIFFICULTY Greetings SHRIMP pilots As promised, 1.1 pushes new difficulty settings for Campaign and Co-op Campaign modes (death penalties only count in a dungeon, not in the hub): Shrimple Mode - the standard campaign difficulty that everyone is familiar with at this point. Only punishment for dying is -25 SP KRILLER Mode - Lose 50 SP on death and have 3 chances to defeat the boss before the fight resets.… | 25260075 | |
| Community | Stonespire Playtest | Playtest Open! I'm so excited to announce the playtest of Stonespire! The content for the playtest is still very limited, as I am mostly validating the core loop with a wider audience right now. I'll be updating it within a week with bug fixes, a few new QoL features, and some extra content. Upcoming possible future content: 1. Damage meter for combat 2. End of run summary with stats 3. Total and past run sum… | — | |
| In-game event | Strings of Fate XI: Magic dream | Update 1.61 Travelers of Liteya, hello! A small but useful update has arrived — just in time to make your adventures a bit more convenient and atmospheric. ✨ You can now cast spells on characters using number keys ✨ Spells no longer collide with arrows ✨ Improved golem animations — fixed up the big guy ✨ Added some magic — the unicorn horn now glows and makes sound after sunset and until dawn 🛠 Defeated t… | 25258319 | |
| Game update | Isle of Reveries | Sep 11 small update - Fixed a minor dialogue box visual glitch in the final scene - Fixed a softlock in Garden of Ambition - Added an additional hint for step 4 of the trading sequence - Added a new shortcut in Weeping Wetlands that connects the left side and right side, unlock it with Dungeon 2’s item after you do the rafting sequence omn the left side, after exploring Upper City - Added some other little dialogu… | — | |
| Game update | Hollow Mine | Hollow Mine v.1.3.1543 Prevent player from spawning beyond room boundary · Allow smaller min. font size 4 -> 2.5 in all text fields · Add Shadow Land Logo in main menu | — | |
| Major update | SHRIMP GAME: OVERKRILL | KRILLER and OVERKRILL difficulty modes! Greetings SHRIMP pilots As promised, 1.1 pushes new difficulty settings for Campaign and Co-op Campaign modes (death penalties only count in a dungeon, not in the hub): Shrimple Mode - the standard campaign difficulty that everyone is familiar with at this point. Only punishment for dying is -25 SP KRILLER Mode - Lose 50 SP on death and have 3 chances to defeat the boss before the fight resets.… | 25260118 | |
| Announcement | Crown Siege Demo | Coming in 1 Week! Crown Siege is right around the corner, and we're now over 30,000 Wishlists !! It's pretty surreal to see how far this game has come in the last ~9 months. Most of the fundamentals of the game - scaling up a massive army to fend off waves of enemies - are effectively the same as they've been since the very beginning. Yet nearly EVERYTHING surrounding that has been expanded and enhanced! You'll… | — | |
| Game update | Skateballers | patch of 11.09.2026 UI for low resolutions and steam deck resolutions fixed | — | |
| Game update | Horse Racing Manager | [0.9.10.7.1-hotfix] - 2026-09-11 Fixed - A bug where underpaying people, caused an argument that then lead them to quit immediately - Hostile workplace claims now capped - In some cases you could not start a new game - Game start is bit safer now in the coutry lookup, this was crashing the game for some | — | |
| Game update | MEGACITY | MEGACITY: Build 26 V2.11.3 MEGACITY: Build 26 Version 2.11.3 Existing saves remain fully compatible. - Districts now have Underworld Heat ratings, with sorting, filters, and a new Lay Low command for reducing local crime and gang influence. - Military command has deeper squad roles, deployment doctrines, captain succession, casualty tracking, and upgradeable rail corridors. - Medical care, factions, institutions, contrac… | — | |
| In-game event | Dragonlance: Veil of the Last Sanctum | Dev Update #3 – Combat Fixes, Crafting Improvements & Enemies Fixes We’ve released another update focused on bug fixes, combat improvements, crafting corrections, and visual enhancements . Thank you to everyone who has been reporting issues and sharing feedback. Your reports help us identify problems and continue improving the game. Combat Movement & Vision Improvements We’ve made several corrections to the behavior of both allies and enemies during combat . Im… | — | |
| Community | MEANWHILE IN SECTOR 80 Playtest | FSH #71 — Biggest Iron Howdy folks! Happy Friday! Don your boots and ten gallon hats. This planet ain't big enough for the both of us! Yeehaw! Closed alpha playtesting continues, and we'd love to have you join us! See our Discord for how to get involved! Last time , I showed you all OUR NEW STEAM PAGE! Check it out if you haven't seen it already! This week, I'm catching you up on all the content I've not been telling… | — | |
| Community | Eufloria HD Original Soundtrack | Eufloria 2: We Made a "Nuke" With The Level Editor In this video, Rudolf uses our Godot based level editor for Eufloria 2 to easily create a "nuke" weapon, which we're planning to use as a rather volatile mission objective in the full release. Please consider wishlisting Eufloria 2 to get development news as early as possible, or join our Discord for access to upcoming Eufloria 2 tests! - | — | |
| Game update | MISTWORLD: Endeavours Playtest | Massive update! -Reworked main stats -Reworked ending -Added new Nebuloid | — | |
| Community | MEANWHILE IN SECTOR 80 Playtest | FSH #70 — New Page, New You! Happy Friday! We're in the 70s now. Please make appropriate fashion adjustments where necessary. Closed alpha playtesting continues, and we'd love to have you join us! See our Discord for how to get involved! Last time , I gave you all a very important company-mandated safety brief. I hope you all took notes. There WILL be a quiz later. I won't say when. It'll be a surprise. What I've got to sh… | — | |
| Community | MEANWHILE IN SECTOR 80 | FSH #71 — Biggest Iron Howdy folks! Happy Friday! Don your boots and ten gallon hats. This planet ain't big enough for the both of us! Yeehaw! Closed alpha playtesting continues, and we'd love to have you join us! See our Discord for how to get involved! Last time , I showed you all OUR NEW STEAM PAGE! Check it out if you haven't seen it already! This week, I'm catching you up on all the content I've not been telling… | — | |
| Game update | Revenggie Demo | UI & Presentation Improvements Revenggie's interface has received a visual overhaul focused on clarity , organization , and overall presentation . Menus, rewards, QTEs, and gameplay information have been reorganized with a cleaner and more consistent UI style, making important information easier to read while preserving the game's visual identity. | — | |
| In-game event | Kaironia | Kaironia Demo 0.1.7: Focus Moments, Progression & Smoother Travel Kaironia Demo 0.1.7 is now live. FOCUS MOMENTS Added optional timing challenges during skilling, rewarding well-timed inputs with bonus XP. - Use the Focus hotkey to take part; the key can be rebound. - Focus offers remain available while walking between gathering targets or switching non-combat activities. - Focus moments do not appear during combat, boss encounters, or Rifts. - Disable Focus… | — |