It's pretty surreal to see how far this game has come in the last ~9 months. Most of the fundamentals of the game - scaling up a massive army to fend off waves of enemies - are effectively the same as they've been since the very beginning. Yet nearly EVERYTHING surrounding that has been expanded and enhanced! You'll be able to see it all for yourself on September 18th
While goblins are still the main foe you'll be contending with, the roster has expanded to include MANY new enemy and player units to put to the test
Progress is no longer linear through a preset sequence of levels. You'll now venture out between nodes on a map, pushing into new territories, and earning new resources to upgrade with
The skill tree has seen some MASSIVE expansions since the demo. Use a mix of experience, additional resources and unit-specific SP to upgrade as you see fit!
Decklings is a creature collector + deckbuilding + resource management game. It's not an incremental, and is a little more strategic than Crown Siege. But a charming cartoony style, exploring new areas, acquiring new monsters to fight with, and managing/leveling them up for greater power potential are all held in common between the two.