Build 25260118

build

SHRIMP GAME: OVERKRILL · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
18:49 UTC
Time · UTC
Major update · published by the developer

KRILLER and OVERKRILL difficulty modes!

On Steam

Greetings SHRIMP pilots
As promised, 1.1 pushes new difficulty settings for Campaign and Co-op Campaign modes (death penalties only count in a dungeon, not in the hub):

Shrimple Mode - the standard campaign difficulty that everyone is familiar with at this point. Only punishment for dying is -25 SP

KRILLER Mode - Lose 50 SP on death and have 3 chances to defeat the boss before the fight resets. Double the SP reward on extraction and double SP and Gems for selling SHRIMP at the end*. Connected players are sent to purgatory until a reset on death.

OVERKRILL Mode - Reset a dungeon after 1 death, or if in a boss fight, reset the boss fight after 1 death. 4x the normal SP rewards on extraction and 4x the SP and Gem gain for selling SHRIMP at the end*. Connected players are sent to purgatory until a reset on death. OVERKRILL Mode only unlocks for those who have cleared KRILLER Mode first!

*Note: connected players don't receive the ending shrimp sell bonuses as its too easy to exploit, but they do still receive SP bonuses for extracting from levels in a Host's higher difficulty campaign

These changes should give hungry krillers a much needed challenge!

Remember to leave a review if you're liking the game, and join the Discord if you wanna get in on PvP and co-op nights!

Let me know if you experience any bugs regarding the new update or otherwise in the discussion boards or on discord.

Thank you shrimp bros!

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
282488162615275651394971498140872030227761367