Hello all!
This update makes the map more useful by letting you choose both what it shows and how that information is presented.
The new Map Composer combines three separate choices: a base map, optional overlays and country labels.
You can begin with the political, bloc, culture, terrain, supply, technology, ideology, alliance or nuclear map. You can also compare countries by stability, treasury, military strength or food supply.
Flags, occupation, population, unrest and original ownership can then be placed over the selected map. Labels can independently show country names, soldiers, stability, treasury, food, population or nothing at all.
This means you are no longer limited to one fixed map mode at a time. A military map can display flags and soldier counts, while a terrain map can also show occupied land and population.
Occupied regions now use a visible pattern. This makes conquered but unintegrated land easier to distinguish without relying on two similar colours.
Building tooltips have been rewritten to match the current simulation. Farms show how many people they feed, military buildings show their current daily production and Markets show their current income.
The values account for relevant technology, stability, terrain, building level and occupation. Tooltips also explain upkeep, construction, research buildings, nuclear buildings, forts and Political Offices.
Legacy Map Graphics can be enabled in Settings for players who prefer the previous graphics.
Map Editor tools now have keyboard shortcuts.
Empty country drafts no longer inflate country counts in the Scenario Editor.
Thank you for playing Observe!