Summary
I thought the last update would be the last before beta, but plans may be changing slightly. I'll keep you informed about what's going on when I have plans finalized. There's still spots left for the beta, and if you sign up soon, you'll be guaranteed a spot! You can sign up here: https://heroessuck.com/newsletter/
These patch notes may be short, but there's so much more behind the scenes that I'm not adding to these notes, and I can't wait for you to be able to experience all that the game has to offer.
Features
- Pause menu during battle. Finally.
- Improved UI during battle.
- Improved feedback form. Now you can choose to send your save file and/or screenshot with your report.
- Cutscene text reveal speed setting.
Changes
- Challenge mode has been crunched down from 10 total stages to 5. This reduces a bit of tedium, and gives it a more challenging difficulty curve.
Balancing
- Loot chest rebalancing. Overall reducing the amount of gold and knowledge, but adding some gears.
Bug fixes
- Fixed a condition where certain ability slots could no longer be used during battle.
- Fixed some conditions where you could click through traps and trigger other events with the same click.
- Fixed some terrain and camera issues.
- General UI fixes, optimizations, and layering fixes.
Thank You
I just want to thank you for your time and support. I hope you enjoy playing Heroes Suck.
Thanks for playing!
Kalradia