This minor update changes the hit blood effect slightly to make it look less like a random red blob when players get hit. The dying blood effect remains untouched.
For those longing for more gore and have a hefty CPU, set the meat count in the options to the newest top value of 16 or 18.
Full changelog:
- Hit (non-death) blood particle effect now looks less like a random blob
- Bow's special attack's hand placement fixed (now matches the other attacks)
- Added values 16 and 18 for pieces of meat option, and a performance warning
- Blood effect is now shown on top of Braziers, Torches, and Vases
- Antialiasing 4x is now the default
- Minor game mode reordering, Overthrow duplicate removed in the game mode selection screen