Summary
A batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles.
Additions
- Fast forward toggle for battles.
- New guides: 'Trap Upgrades', and 'Mastery'.
- New cutscene: 'Mastery' - viewed when first opening the Mastery window.
Changes
- Boss enemies have had their health increased.
- Hard mode difficulty and rewards have been doubled. Previously, the challenge wasn't really felt too much. This should make it more apparent.
- Minor UI layout adjustment on story battle selection.
Bug fixes
- Dialog typo fixes.
- Guides are now ordered properly when reviewed in the menu.
What's next?
I've been working hard on the new game mode, 'Challenge'. I'm finalizing the new feature now and it should be available in the coming weeks. In this game mode you will face randomized waves of enemies with bosses. It has a greater risk, but also comes with greater reward.
Enjoy!
- Kalradia