Starblazer
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
01 Oct 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
01 Oct 2026
| Published | Title | Build |
|---|---|---|
| Final Launch Updatemajor After over three years of development, our two person, part-time indie team is proud to release the last patch before our exit from Early Access. This launch is a huge milestone for us. Since entering Early Access, we have uploaded over 20 patches for Starblazer and given out over 1000 keys. We want to thank all of the fans and supporters for their constant feedback, encouragement, and playtime… | — | |
| Polish Polish Updatemajor In this exciting new patch, we bring forward an immense number of bug fixes, tweaks, and even a few new features to get ready for final release. We are one step closer to exiting Early Access and completing the full version of Starblazer. Check out the insane list of bugs that the community has helped us catch and address (thank you all! Especially Dave, he knows). We have an amazingly improved… | — | |
| Simple Space Updatemajor The Simple Space update is finally here! In this update, we set about making the game as simple and intuitive to all players as possible. We wanted to create a game that was friendlier, more accessible, and easier for first timer users to pick up and play. One of the key features of this update is the Main Menu on the starting screen. Now, you have access to all the different game modes of Star… | — | |
| Ship Capacity Limiting and CCV1 Builder Tweaks | v0.909 In this smaller patch, we cover a variety of small tweaks and bug fixes to the Cosmic Controller in Fleetbuilder, anti-cheat rules, and waypoint grip and drag sensitivity. Bugs: - Stop the timer and save end time at the end for Infinity Mode, rather than letting run during AFK and get unnaturally high score. - Door link in Orbit Repairs fixed to lead out to Fleet Builder. - Capacity counter bac… | — | |
| New Puzzle Mode!major In this patch, we bring you Starblazer's version of a mini campaign called Puzzle Mode! Up until this point, you have always been allowed to start a game with one of your Custom Fleets. The enemy has randomly spawned various configurations to fight you. However, everything changes with Puzzle Mode. Now, you are only given a specific fleet of ships and are challenged to beat the enemy fleet of s… | — | |
| Infinity Mode | Starblazer One Year Anniversarymajor This week we bring you a brand new game mode called Infinity! Infinity will challenge you to survive against endless waves of enemies. Good luck fighting the onslaught of ships! Challenge your friends and see who can survive the longest. Additional Tweaks: • Spectres are now forced to briefly appear every 10 seconds, allowing a 5 second window where they're vulnerable, even without a Seeker spo… | — | |
| Multiplayer and Liv Launchmajor In probably the most anticipated release that Starblazer has had, Multiplayer is officially live and active. It's complete with Matchmaking as well as a Custom Games mode that makes it possible to play with your friends. Please encourage someone you know to check out the game during one of our many sales and play a round with you! In this update, we also included support for Liv - mixed reality… | — | |
| Oculus, Windows Mixed Reality, and Vive Update We are pleased to announce the release of Starblazer to all of our Oculus, Windows Mixed Reality, and various Vive users. In this newest update, all of the headsets are supported through SteamVR. Even for the Vive, the experience is greatly improved by allowing players to grab and manipulate ships realistically. You can check it out either in Fleetbuilder as you create your fleet or even the St… | — | |
| Blossom Patch [0.816] Even Starblazers need to relax every now and then, which is why we bring you the world of Blossom. Blossum is a beautiful, tranquil world and has our largest competitive map yet! Originally we were going to save this for the campaign, but after fans saw the development on Twitch, we decided to release it to them early. It has a large, U-shaped playing field, but can easily be navigated using tw… | — | |
| The Saffron Update [V0.810] It is with great pleasure that I bring to you all the Saffron Update. First off, let's start with the eye candy. This new update brings a new map into play - a close-quarters arena called Saffron Stadium where users start battles face-to-face. This intense map begins at full-throttle, with no time to wait to engage. Next, I bring you the biggest and most asked for gameplay fix - a better system… | — | |
| V0.805 - Crashing Fixed!! New Selection System IF YOU'VE CRASHED BEFORE - TRY THIS PATCH. Trust me. It's better. Brandon and I just got back from PAX East, an event filled with lots of avid gamers and VR enthusiasts. One of the best things that we got out of the event was the chance to talk to people more experienced in development and the VR industry. It was through these conversations that we were able to get to the bottom of the crashing… | — | |
| V0.804 - Incomplex (New Map!) and Performance Hey Starblazers! Thanks for being patient, but I have a great new patch for you! I had to travel internationally for a month for my full time job. However, I got back to work on developing Starblazer as soon as I came home. I think you'll be pleased with the progress. First off, we're bringing in a new map for the game - Incomplex. This map is an indoor, close-quarters map that is pretty challe… | — | |
| V0.801 - Icarus Re-envisioned After watching the hundreds of players come through our booth at PAX, we realized that the original map shipped with the game could benefit from a redesigning. So with pleasure... we bring you ICARUS. In this map, the hyper lanes on either side of the map speed up your ships 3x times. You also have the option to dodge through the asteroid field in the center of the map. Setting waypoints for yo… | — | |
| V0.795 - PAX Build! Training Room In this build, we include the Training Room that was demoed at PAX South. As a separate chamber to Demo Room, users can now run relaxed simulated battles to get comfortable with the controls before launching into a serious battle in War Room. | — | |
| V0.794 - Texture Optimization Remember that annoying crash that you had to deal with when we launched the game? Hopefully not, as I have worked as fast as possible to get to the bottom of it. In an effort to give the player lots of custom paint options and high quality models, I was loading too many high resolution textures to the memory buffer. Whenever one of you would try to stream, it would overload and cause the game t… | — | |
| V0.792 - Easy Ship Deletion in Fleet Builder In this update, I make some of the mechanics of the Fleet Builder more intuitive and easy to customize your fleet. I just recently added a "Clear" button that can remove all ships at once for an easy blank canvas. In addition, it is now super easy to delete ships by just dragging them outside the fleet boundary. No more need to use the menu to delete a ship! In additions, I continued to provide… | — | |
| V0.791 - Graphics Boost and Selection UI I heard the feedback loud and clear from the early reviewers and made great efforts to address two big areas: 1) The graphics lag during game play 2) The difficulty in understanding ship-to-ship interactions I implemented two major things to address both of these areas of feedback. First, I tackled the graphics by implementing a level of detail system for all of the ships. That means for every… | — | |
| V0.790 Release Notes After the first week of release, I have already received great feedback on some bug fixes and tweaks to the game. Keep the input coming! Only together can we create the best VR strategy game out there. In this build, I have fixed the following items: - In some cases in combat, the Flagship was not able to be selected after the shell exploded. - The Bruiser in the background of Fleet Builder wou… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Mar 2022 | Thu | 15:39 | No patch notes · unannounced build | 8340928 | beta | 1 | — |
| 7 Sep 2020 | Mon | 19:22 | No patch notes · unannounced build | 5512504 | public | 1 | — |