New Puzzle Mode!

major update

Starblazer · published

In this patch, we bring you Starblazer's version of a mini campaign called Puzzle Mode! Up until this point, you have always been allowed to start a game with one of your Custom Fleets. The enemy has randomly spawned various configurations to fight you. However, everything changes with Puzzle Mode. Now, you are only given a specific fleet of ships and are challenged to beat the enemy fleet of ships in return. All of the configurations and pairings having been carefully selected and curated by the Starblazer team to give you a good challenge. And if you make it all the way to the end, you will even get to battle in the special End level that takes place on Reckoning. So good luck! Let's see who can get the Level 26 the fastest.

Here is a video introducing all of the new features:
Watch on YouTube

In order to track your progress, we are also storing information on each game in your player profile now. Curious who got a higher score in Infinity Mode? Take a screenshot and challenge your friend. Want to race and see who can finish Puzzle Mode the fastest? Now you're got proof. Additionally, You can also track all of the difficulty modes you were able to beat the AI on during 1vs1 combat. One warning.. Your fleet configurations will likely reset with this patch! Reach out to us on Discord and I will walk you through how to transfer if you're really attached to a fleet.

We also added a Tutorial mode to help out new users. Here's a video explaining why it was important to include this:
https://youtu.be/J3x2lFOaXvg

Finally, we changed up Fleet Builder by moving the ship building to the Cosmic Controller on your arm. We believe this will be more intuitive for new users, be easier and more accessible overall, and much more streamlined. Let us know what you think of the new experience!

Bug fixes:
• Fixed the hole in the roof of lobby (space rain might get in).
• Fixed the scaling of the victory / defeat washovers for high resolution (thanks Dave of Many Names!)
• The Flagship doesn't disappear and get clipped in Lobby when you look up now.
• Adjusted the lighting on Melody so that the user can see all of the holograms of ships clearly.

Tweaks:
• Players can replay any map from the Quit Menu.
• Player can now pick up the asteroid in Fleet Builder
• Smoothed out the Teleportation floor and "fallthrough" points in War Room (Lobby)
• Allow the user to teleport to the upper platform in War Room
• Increased all blaster sounds by 70%
• Scaled the explosion for Bruisers and Builders
• Flipped the Builder's CCV1 menu so that Fighter is more accessible
•We transitioned more of the object pick-ups to remove the hand pick-up and morphing. Now, a connection orb will magnetize and hold the object to the controller.

New Puzzle Mode! · Starblazer patch notes · SteamPeaks