Reentry - A Space Flight Simulator
Playing now
10−2 vs. yesterday
4.9%of peak
All-time peak
205Nov 2025
Playing now
10−2 vs. yesterday
All-time peak
205Nov 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 1.0.84 - Mercury "Game Over's", Apollo fixes, bug fixes Hello virtual astronauts! After a long month of administrative and tax related tasks I am back to finally be able to fully focus on development again. The game will transition to version 1.1 very soon but before doing so I wanted to roll out a smaller patch with some fixes. Please recall that the 1.0 -> 1.1 transition will not contain any major new features as this is the transition from workin… | 23073294 | |
| In-game event | Patch 1.0.51 - CM Housekeeping lesson, GDC Align, CO2, bug fixes + 1.0.54 hotfix This patch rolls out a new Apollo Command Module lesson designed to teach you the most important housekeeping procedures required during full length Apollo missions. It also aims to improve the current FDAI ball drive logic used during a GDC align logic and a LM coarse align logic. It also improves the CO2 absorber logic, updates various checklists and typos, and refines the CM battery charger.… | 22317438 | |
| In-game event | Patch 1.0.42 - Content and Bug Fixes, CM Battery Charger After a week-long winter break, development now continues toward the upcoming 1.1 phase. I will soon share a dedicated post outlining what players can expect from this next stage. This minor update focuses on improving overall usability and addressing issues reported by the community following the recent physics update. Several mission typos have been corrected, along with small mission flow ad… | 22110379 | |
| In-game event | Reentry has been updated to 1.0.41 - Gravity Engine version update For the past few weeks I have been working on a major physics upgrade, updating Lyra Engine and Gravity Engine to their latest versions. This has been a demanding process with a lot of moving parts, and almost everything related to orbital mechanics has been affected in one way or another. A significant amount of functionality has been re-implemented, and several post-migration issues discovere… | 21853157 | |
| In-game event | Reentry has been updated to 1.0.30 - Checklist search, Academy fixes, Systems This update adds a search feature to the Mission Pad -> Checklists page, rolls out a full overhaul of the CM Academy lesson 8 (SPS burn planning) and CM Academy lesson 9 A (Atmospheric Entry). It also fixes and improves many internal systems in the Apollo Command Module, fixes quite a few of internal and reported VR issues and general bug fixes. As mentioned during the 1.0 release, the current… | 21464641 | |
| In-game event | Reentry has been updated to 1.0.29 - Bug fixes This update continues to iterate on core gameplay bug fixes and features designed to improve game play. Quite a lot of fixes has been applied and is covered in the bottom of this post, so be sure to scroll down and check it out. I have highlighted some of the bigger changes below. Note: This patches contains quite a lot of internal changes in addition to the feature list as I am preparing the s… | 21386989 | |
| Community | Happy Holidays! I wanted to take this moment to thank all of you for being part of Reentry - A Space Flight Simulator. This year the game made it to the major 1.0 milestone after spending years in Early Access. The transition was both as exciting as it was scary, and I want to thank each and every one of you for your overwhelming support. The game has moved beyond of what I ever though was possible, all becaus… | — | |
| In-game event | Reentry has been updated to 1.0.21 - Bug fixes, Memory footprint, Apollo fixes This patch continues to iterate on the 1.0 bits where I focus on bug fixes and critical issues players experience during their playthrough. In this patch various fixes and corrections are applied to the core game logic, the Command Module, and the Lunar Module. Quite a few fixes has been applied so make sure to check the patch notes list for the complete list. Note: If this patch causes new iss… | 21103880 | |
| In-game event | Reentry has been updated to 1.0.18 - Bug fixes, VR updates, Gemini cockpit fixes This update is focuses on correcting reported bugs and issues related to both normal play and VR. It will correct some reported issues related to Mercury-Atlas 6, improve academy lessons and campaign missions, camera system, and Gemini improvements. This is also the first update in a while that will fix a few of the reported VR issues and add some important missing features to it. Note: If this… | 21010757 | |
| Game update | Patch 1.0.14 - Hot Fix: Time Scale fixes After correcting an issue with the Save States in the previous patch, another emerged where some players have had trouble using the time scale feature after loading from a previous state, or during free-play missions. This hot fix should fix the issue. Thanks to all for reporting! | 20905529 | |
| In-game event | Reentry has been updated to 1.0.12 - Landing Time Scale, Gemini EVA, Save States This patch continues my work on correcting reported issues on the 1.0 features, while also improving some of the existing systems to support time scale during landing, improve lessons and missions, improve Save States, and improve the Gemini EVA. See the patch notes in the bottom for a full list. Note: If this patch causes new issues for you, please report them. You can always revert back to a… | 20891148 | |
| Game update | Patch 1.0.8 - Hot Fix: Mercury F2 dev-camera reference removed Hot Fix: The reference for the Mercury F2 dev-tool cameras used to create some scenes for the launch trailers has been removed. Calling it would cause a recursive stack overflow exception as some of these dev-tool cameras was missing. This would lead to a CTD. I plan to re-introduce these cameras with some additional orbiting cameras in a later patch. Thanks for reporting, as this is a crash th… | 20812566 | |
| In-game event | Reentry has been updated to 1.0.7 - Launch-day and bug fixes The 1.0 bits of Reentry - A Space Flight Simulator has ascended into orbit, and the launch so far has been filled with joy, anxiety, stress and excitement, all at the same time. I would not have managed this without your great support so I want to start by saying THANK YOU to all of you who have been part of this, and for supporting me with this project in any way. I have been busy this week tr… | 20799861 | |
| Game update | Reentry has been patched to 1.0.6 - Upgraded to Unity 6.2 This patch upgrades the Unity version the game runs on from 6.1.17 to 6.2.10 . The patch will fix a major issue that has caused mid-session crashes to desktop (CTDs) for some players, improve stability, and add enhanced crash diagnostics. Note: If this update causes issues for you, please report them, You can roll back to an earlier version using the Steam Betas tab for the game. The previous v… | 20750307 | |
| Steam news | Liftoff - REENTRY hits 1.0 and has left Early Access! After 10 years of development, Reentry - A Space Flight Simulator is finally out from Early Access! What a journey it has been. After 7 years of Early Access where I have been in active development with you, the players, the community, and the test pilots, the 1.0 scope has finally been met where the goal was to implement the mandatory systems to allow you to: · Reach Orbit in Project Mercury ·… | — | |
| Game update | Reentry has been patched to 0.99.95 - Crash logging, diagnostics, preparations This patch rolls out some improvements and preparations for crash log handlings, makes some improvements to logging, and exception handling. In addition it rolls out a minor fix to the Mission Objective UI so it correctly resets after meeting an objective, and improves the Checklist System to detect if you already have the RUN steps of a checklist queued. Patch notes: · Improved Cloud Diagnosti… | 20693145 | |
| Game update | Reentry has been patched to 0.99.94 - Stability, LM Yaw, Mission & Typo Fixes This update fixes some general stability issues to try and reduce various Crash To Desktop (CTD) cases seen in some reports. Many of the CTD issues has been fixed by updating your drivers , some has been fixed by identifying potential conflicting software, or by reducing graphics settings. I have two dedicated threads about this on the Steam forums, so if you experience various crashes, please… | 20675764 | |
| Game update | Reentry has been patched to 0.99.93 - Errata, Lens Flare Toggle The main aspect of this patch (minor) is to roll out various community contributed text improvements and fixes to typos and spelling mistakes. Hundreds of fixes and corrections to various missions, checklists and dictionaries has been applied. Multiple issues in checklists has also been resolved. It also adds a way to remove the lens flare effect (Realism Settings) and fixes a potential excepti… | 20640903 | |
| Game update | Reentry has been patched to 0.99.92 - Bug Fixing, Retro Plumes, Content Fixes This is a minor patch designed to roll out a fix for a breaking Gemini save state issue, and correct an issue where achievements would potentially be unlocked for incomplete campaigns. In addition, it rolls out the new plume rendering system to the Mercury retrograde engines, rolls out checklist updates, spelling fixes and lesson corrections, fixes an issue where the custom photo 3 in the Comma… | 20619214 | |
| Community | The REENTRY 1.0 Launch Date! I have been talking about the journey to 1.0 for many years and, and finally, as you might be aware of, this space flight simulator is about to reach its biggest milestone yet. The past few months has been focused on improving the game, fixing issues, and rolling out the final few of the 1.0 features. And on November 7 2025 , the 1.0 release will roll out and launch. I recently made a ~10 minut… | — | |
| In-game event | Reentry has been updated to 0.99.91 - Unity Engine, Missions, Launch Areas This patch rolls out an engine update from Unity 6.1.9f1 to Unity6.1.17f1 (stability updates and bug fixes related to Unity). It also focuses a lot on Mission and Campaign fixes, text updates, and fixes to reported bugs. In addition, the Mercury Redstone and Mercury Atlas launch areas are improved. Note: If you experience new issues related to this update, please report them. You can revert bac… | 20559507 | |
| In-game event | Reentry has been updated to 0.99.90 - Entry Guidance, Gemini Docking, Missions This update mainly focuses on bug fixes, polish and mission improvements. Please see that patch notes below for the full list. Note: If you experience new issues related to this update, please report them. You can revert back the a previous build using the Steam betas tab for the game. Most recent rollback option: Reentry Version 0.99.89. Entry Guidance for the Apollo Command Module I have fixe… | 20486303 | |
| In-game event | Reentry has been updated to 0.99.89 - Rendering, Bug Fixes This update improves Mercury autopilot fuel efficiency, updates rendering and lighting systems, adds the new Plume Renderer to Mercury and Gemini, enhances the Mercury cockpit, and resolves reported issues. Note: If you experience new issues related to this update, please report them. You can revert back the a previous build using the Steam betas tab for the game. Most recent rollback option: R… | — | |
| In-game event | Reentry has been updated to 0.99.88 - Sound Design, Engine Plume test. bug fixes This updates rolls out a Sound Design overhaul containing some dynamic cockpit sound effects, and RCS jet sounds, adds a new engine plume test to the CSM SPS, LM DPS and LM APS engines (orbit view only), and fixes some critical bugs. Note: This update touches the games core storage system. If you experience new issues related to this update, please report them. You can revert back the a previou… | — | |
| Community | The 1.0 launch window! It is not yet time for the 1.0 release, but it is getting close. Stay tuned for some updates related to my plan towards the upcoming 1.0 launch! I will be available in the chat for an Ask-Me-Anything (AMA) during the video, and will follow up with an additional AMA session directly after the video. Be sure to read the Early Access interview on the games Store Page. | — | |
| Game update | Reentry has been patched to 0.99.87 - Gemini Ascent, Academy Exams, Storage This small update will fix an issue in the Gemini Ascent logic that, for some players only, caused the yaw steering to fail. It also makes some minor improvements to all the in-game Academy exams (aka. Pilot Certification Flights), improves some of the internal logic of the games Storage system, and adds the missing needle to the 3-pointer Altimeter in the Gemini Cockpit. I also moved the ROADM… | 20175215 | |
| Game update | Reentry has been patched to 0.99.86 - Gemini Rendezvous, CSM Fuel Balancing This patch fixes some potentially blocking issues where the Command Module RCS jets consumed too much fuel. I fixed the issue and made some minor balancing to the fuel consumption. This will be iterated upon in the next few patches. The patch also fixes some additional things in the Gemini Target Vehicle positioning logic to allow me to further improve mission designs where the goal is to rende… | 20156599 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.