NeverBound
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
3Mar 2018
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
3Mar 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Ability to turn off quick / smooth turning We've heard that accidental quick turning was really annoying for people who have the space to physically turn around. So we added the ability to completely turn it off. This setting is available under settings --> game. Change Quick Turning mode to 'None'. Thanks Vahnkiljoy and Avaruuskettu for your feedback! | — | |
| Game update | New level - SkyRock Previous changelogs on can be viewed on our Discord announcements channel, as well as on our website A new level has been added. Skyrock has you fighting your way through 4 floating islands covered in foliage growing in every direction. We’ve added a few future levels as coming soon in the menus. There is indeed more to come! Cheers everyone and hope you enjoy! | — | |
| Game update | Changelog Version 0.2.0 Previous changelogs on can be viewed on our Discord announcements channel , as well as on our website . First off, we’d like to thank our users for being patient. In the last few months, work on the game has been slower than we would have liked. Now that we’ve spent a considerable amount of time organizing the project and cleaning up technical debt, we are in a much better place to be deliverin… | — | |
| Community | Little developer update Hi everyone! In general, we try to keep a balance between pushing out features that the players directly witness, and working on internal things that need to get done, like optimization, project organization, code architecture, etc. To be completely honest, we rushed a few things, made some systems a bit too quickly, and now we're working on cleaning up. In short, we've been working on some re-… | — | |
| Community | Version 0.1.4 Hotfix The latest update, version 0.1.4 , published on October 1, contained a bug that caused the save game for the Leap of Faith level to be reset every time the player attempted to load the game from a checkpoint, sending the player back to the beginning of the level. This issue has now been resolved and an update has been pushed to Steam. We apologize for the inconvenience and frustration that this… | — | |
| Game update | Changelog Version 0.1.4 Previous changelogs on can be viewed on our Discord announcements channel , as well as on our website . This update includes several new features and updates that we have been working hard on over the past few months. The new features were focused on making our existing missions more enjoyable and re-playable, while the major updates focused on improving the UI and UX. We hope that you all find… | — | |
| Game update | Changelog Version 0.1.3 Previous changelogs on can be viewed on our Discord announcements channel , as well as on our website . Over the past month, we have been working tirelessly on improving the performance of NeverBound. This required several major architectural changes to our source code, which, given the extremely small size of our team, ended up taking us much more time than we had initially anticipated. Thankf… | — | |
| Game update | Changelog Version 0.1.2 Previous changelogs on can be viewed on our Discord announcements channel , as well as on our website . We would like to thank all of our current users for their patience while we finalized our new level, Leap of Faith. Due to its size and complexity, as well as the fact that it is our first outdoor level, we encountered a number of performance issues that caused us to delay its release. In add… | — | |
| Game update | Changelog Version 0.1.1 Previous changelogs on can be viewed on our Discord announcements channel , as well as on our website . We would like to thank all of our current users for their continuous support and feedback. In addition to the updates outlined in this changelog, we have been continuously working on developing new levels and game modes. However, in order to enable us to create new content in quicker iteratio… | — | |
| Game update | Patch Notes Changelog: 2018-03-27 New players can see our previous changelogs on our Discord announcements channel: discord.gg/enthusiast New Features · Oculus Support! · We now officially support Oculus Rift headsets · New Rooms: Puzzle/combat rooms added to tutorial · This is now the first room the player enters after completing the grenade range tutorial · Elite sentinels are now spawned in Blitz game m… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.