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NeverBoundNewsFirst update in quite some time
In-game event

First update in quite some time

NeverBound · published 9 Feb 2022, 21:42 UTC · build 8175133

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Very tiny first update in a while. Things will start moving now. There's a new build on the 'releasecandidate' branch. I'm doing a little more testing at the moment (not sure about valve index right now).

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Game update16 Sep 2019Falling out of Level bug resolvedIf you've ever experienced a bug where when you dash to a shiftramp / shiftpad or change gravity you somehow ended up outside of the level I am happy to announce that this issue has been resolved! Massive thank you to PengWing! Who without her help we wouldn't have been able to figure out the reproduction steps to this obscure bug. If by chance you are still experiencing this please PM me!Game update4 Sep 2019Ability to change Grabbing ModeA few Valve index users have been having some difficulty with the "Tap" to grab mechanic, so we decided to add a new option in the menu. The new "Hybrid" grabbing system works as follows: If you quickly tap the grab button then it will behave the same way as the old Tap to grab mechanic. If instead you hold onto the grab button until the weapon reaches your hand (your controller will vibrate) t…Game update30 Aug 2019Ability to turn off quick / smooth turningWe've heard that accidental quick turning was really annoying for people who have the space to physically turn around. So we added the ability to completely turn it off. This setting is available under settings --> game. Change Quick Turning mode to 'None'. Thanks Vahnkiljoy and Avaruuskettu for your feedback!