Hyper Knights
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
66 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
66 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Ninja Tycoon - Coming soon! Recruit Ninjas, Hire Workers, build your base, train your Ninjas and send them on Missions! Coming soon in Late February Add to your Wishlist and Follow! Thanks! | — | |
| Community | Two new challenges! - v1.07 - 25/09/2017 Howdy folks! Added Free DLC Challenge: Max Combo * Enemies are coming and you are one hit away from death! * Fight for your life, dodge attacks and keep hitting your enemies Added DLC Challenge: Sabotage * Enemies are building an Outpost, if they succeed all is lost! * Sabotage their operation by attacking the harvesters and builders. * Call in reinforcements to help you. * Their reinforcements… | — | |
| Community | Free DLC Challenge Minion Football! - v1.06 - 25/08/2017 Howdy folks! Added Free DLC Challenge: Minion Football Use combos to launch your enemies into the goals! Time is running out, charge your combo and aim towards the goal. Cheers! | — | |
| Community | Challenges Mode! - v1.05 - 15/08/2017 Howdy folks! Challenges Mode! Challenge yourself and climb the leaderboards in these cool unique challenges! Use your own custom sprites or grab some cool ones from the Workshop and make yourself unique on the leaderboards! Challenge: Archer Surround Dodge as many arrows as you can! Challenge: Bleeding Take out as many enemies as possible! Your health is constantly dropping Charge your combo an… | — | |
| Community | Custom Full Knights! - v1.04c - 22/07/2017 Howdy folks, Custom Full Knights! Draw your own entire spritesheet, give him a name and watch him spawn in game! Upload to the Workshop and check out what others have made. Added Low Memory mode which should make the game playable if you have <500MB VRAM. Also several general performance improvements. Cheers! -------- v1.04c - 22/07/2017 * Player no longer incorrectly targets buildings * Worksh… | — | |
| Community | Multiplayer full release! - v1.03 - 21/06/2017 Howdy folks, Multiplayer is now fully released! There have been no issues reported so I believe it should be stable. As always if you find something let me know. It now supports 1 player, 2 player and 4 player, Multiplayer Leaderboards are now also working and many small fixes. Cheers! -------- v1.03 - 21/06/2017 * Multiplayer Defense Full Release! * Supports solo, 2 player and 4 player * Added… | — | |
| Community | Multiplayer update! - v1.02 - 10/06/2017 Howdy folks! The most requested feature, Multiplayer, is finally here! Fight alongside a friend and defend your buildings! Pick your upgrades and fight wisely, higher hit counter equals higher score! It is currently in Beta so please let me know if you find something odd. This has been a monumental task so I really need your help to make sure it is rock solid. Once I am confident that the multi… | — | |
| Community | Confetti and Steam Friends! - v1.01 - 23/05/2017 Howdy folks! Steam Friends integration! Now the Knights names can be pulled from your friends, you can choose to pick from all your friends or just those you played with recently (90 days). Lots of bug fixing and minor features added these past few days like a more polished Battle Results window, support for changing tabs in the Options menu with arrow keys, added Retreat option, etc. I've also… | — | |
| Community | Hyper Knights now fully released! Howdy folks! Hyper Knights is now out of Early Access! Many thanks to everyone who gave their feedback during Early Access. Your feedback helped me understand which areas needed improvements and the game is significantly better because of it! Thank you all and I hope you enjoy the game! | — | |
| Community | Achievements and polish! - v0.19 - 16/05/2017 Howdy! Steam Achievements added! There are 40 achievements to unlock, go get 'em! Also lots of tiny polish effects, like a very juicy hit counter and flying enemies! Cheers! -------- v0.19 - 16/05/2017 * Steam Achievements! * Added ability to detect multiple controllers and switch between them * Added Controller Disconnected trigger * Added Throne building to castle sieges * Added juicy hit cou… | — | |
| Community | Steam Workshop! - v0.18 - 13/05/2017 Steam Workshop support! You can now make your own sprites to use in the game and share them with the community. Making your own custom objects is quite easy, just follow this simple guide: The new Game Settings menu lets you customize your experience. You can download objects from the Workshop or just use the defaults. Also more significant memory improvements and a bunch of balance changes. Ch… | — | |
| Community | Steam Cloud, new sprites! - v0.17 - 09/05/2017 Howdy folks, Quick update today since the memory hotfix I published in the weekend caused a bug where the Knights Order UI would become unresponsive. Added new Gate destruction sprites and updated several UI elements. Steam Achievements and Workshop support coming soon! Cheers! -------- v0.17 - 09/05/2017 * Steam Cloud support for Options and Saves * Added Gate damage sprites * Added Options ba… | — | |
| Community | Trebuchet support in battle! - v0.16 - 05/05/2017 Overmap Buildings! Construct these structures to help you grow your empire. Trebuchet - Attacks nearby enemies and provides support while in battle Safehouse - Recruits units willing to join your cause and sends them to the nearest Castle Mine - Generates Gold and sends a Convoy to the nearest Castle Added some specific events that should make the mid-late game more interesting. Many improvemen… | — | |
| Community | Steam Trading Cards! Howdy folks! Steam Trading Cards are now live! There are 8 cards, 3 profile backgrounds and 10 emoticons to collect! Cheers! | — | |
| Community | New Overmap, more battle maps, more environments! - v0.15 - 28/04/2017 The new Overmap is here! It is bigger, 12 new Battle maps and 3 visual environment types! Performance was terrible with such a large map which caused me to work on many things cutting down save times from 30 seconds to 20 milliseconds! Also several performance improvements while in battle. Many small tweaks to make the game balanced and compelling but I need your feedback with regards to the ne… | — | |
| Community | Knight Intro skills, player unlock progression - v0.14 - 21/04/2017 Howdy! The Knight intro now showcases the Knight's name and his skills along with a description of what they do, this should help clarify what the icons mean. The icons will also be remade in the future. Upgrades now unlock as you gain experience which should help guide new players more easily rather than showing 30 upgrades at once. I've also been working on the new bigger and more varied Over… | — | |
| Community | New sprites, many fixes - v0.13 - 14/04/2017 Howdy, New and updated Sprites and many fixes. Added respawn timer penalty for each Knight death making battles against a large number of Knights more manageable. Also added option to skip Knight intro so you don't get stuck watching the same animations over and over again. Cheers! -------- v0.13 - 14/04/2017 * Added Knight respawn timer penalty per each death * Added option to skip Knight intr… | — | |
| Community | Knight skills! - v0.12 - 08/04/2017 Knight skills! All Knights now have a specific set of skills. Heal, Earthshatter, Inspire, Trapmaster, Mortars and more. You can use the Flurry Combo to cancel a Knight skill, take them down before they take down all your units! The new info window showcases their skills, stats and has a respawn timer. Cheers! -------- v0.12 - 08/04/2017 * Knight skill Healing * Knight skill Earthshatter, stuns… | — | |
| Community | Second chance, more combos and upgrades! - v0.11 - 01/04/2017 Second chance system! If you go down, fight to stay alive! New Combo Refresh, Instantly replenishes dash bars and boosts recharge speed for a limited time New Combo Bolt, Fires a projectile bolt, also damages buildings New Combo SUPER SELF, Buffs player with infinite dashes, faster movement speed and causes enemies to be vulnerable to any attack Also updated the Upgrades UI to better explain wh… | — | |
| Community | v0.10 - 24/03/2017 v0.10 - 24/03/2017 * Added Overmap Event Feed * Added battle icon in Overmap * Added warning message when trying to use combo with no combo bars * Game now pauses when controller is disconnected * Reinforcement messages are now color coded * Increased friendly roamer speed, slightly decreased enemy roamer speed * Increased roamer reinforcement range * Roamers now migrate to regions with low amo… | — | |
| Community | Improved Overmap AI! - v0.09 - 17/03/2017 Improved Overmap AI! Enemies and friendlies will now attack nodes and take over regions. They will also request help from nearby Knights when attacking a node with a lot of units. Destroyed nodes will be repaired after some time. This should make the entire world feel much more dynamic. Also added a highlight to the current target and slightly tweaked how that target is chosen. Now it should be… | — | |
| Community | Minion upgrades! - v0.08 - 10/03/2017 Introducing Minion upgrades! Level 2 are a bit stronger, Level 3 are quite a lot stronger, have an extra health button and unique skills! Minions throw a rock that stuns whoever it hits. Archers fire 3 arrows in quick succession that are slightly guided towards their target. Shielders have a charge where they knockback and stun units. Currently the friendly minions don't use skills and their le… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.