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Hyper KnightsNewsCustom Full Knights! - v1.04c - 22/07/2017
Community

Custom Full Knights! - v1.04c - 22/07/2017

Hyper Knights · published 17 Jul 2017, 18:07 UTC

All newsPlayers around this dateRead on Steam


Howdy folks,

Custom Full Knights!
Draw your own entire spritesheet, give him a name and watch him spawn in game! Upload to the Workshop and check out what others have made.

http://steamcommunity.com/sharedfiles/filedetails/?id=1077807967

Added Low Memory mode which should make the game playable if you have <500MB VRAM. Also several general performance improvements.

Cheers!

--------

v1.04c - 22/07/2017

* Player no longer incorrectly targets buildings
* Workshop Full Knights can now be used in Multiplayer
* Multiplayer now waits for relay connection before continuing

v1.04b - 21/07/2017

* Added support for Russian, Japanese, Korean, Chinese Simplified and Chinese Traditional

v1.04a - 18/07/2017

* Added ability to customize game sprites mid-game
* Added menu to modify character mid-game

v1.04 - 17/07/2017

* Added Low Memory mode
* Added Custom Full Knights
* Added Error message if Steam service crashes
* Added "Region Taken!" popup to Overmap
* Added several performance improvements
* Fixed Custom Object Use Count Max not being used
* Fixed Multiplayer other players showing incorrect dead state

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