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Hyper KnightsNewsNew Overmap, more battle maps, more environments! - v0.15 - 28/04/2017
Community

New Overmap, more battle maps, more environments! - v0.15 - 28/04/2017

Hyper Knights · published 28 Apr 2017, 16:57 UTC

All newsPlayers around this dateRead on Steam


The new Overmap is here! It is bigger, 12 new Battle maps and 3 visual environment types!

Performance was terrible with such a large map which caused me to work on many things cutting down save times from 30 seconds to 20 milliseconds!
Also several performance improvements while in battle.

Many small tweaks to make the game balanced and compelling but I need your feedback with regards to the new map. Is it too hard? Too large? Please let me know!

Cheers!

--------

v0.15 - 28/04/2017

* New bigger Overmap!
* More battle maps!
* More environments!
* More defensive Knights!

* Added experience bonus based on level
* Significant performance improvements especially when saving/loading
* Friendly Knights now gain army size when leveling up
* Friendly units slightly improved
* Slightly increased scavenged gold amount
* Defensive Knights now appear in Knight info list
* Fixed overmap units going over water
* Fixed duplicate Knight names
* Super Self no longer increases combo bar
* Passive combo bar disabled while Super Self active

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