The Living Remain
Playing now
1+1 vs. yesterday
4.0%of peak
All-time peak
25Apr 2022
Playing now
1+1 vs. yesterday
All-time peak
25Apr 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | The Living Remain 1.0 – Leaving Early Access! Survivors, The time has come! After years of hard work, countless late nights, and an unwavering passion for crafting an unforgettable VR experience, The Living Remain is officially leaving Early Access!🎉 This journey began as a dream—just the two of us, husband and wife, pouring everything we had into creating a thrilling action-adventure VR game. We’ve tackled every challenge, from developin… | 17885755 | |
| Community | BIG NEWS! The Living Remain is Leaving Early Access on March 27, 2025! To our amazing community, First and foremost, thank you. Your support, feedback, and passion have been invaluable on this journey. When we first launched The Living Remain in Early Access, we had a vision of the game we wanted to create—but it was your input that helped shape it into what it is today. Over the years, we've worked tirelessly to enhance the game, rolling out numerous updates, imp… | — | |
| Game update | June Fixes This month's enhancements include a few fixes and some enhancements. We are actively working on bringing the game out of Early Access! Stay tuned! · Added two new zombie textures · Fixed issue with serialization for auto grab · Updated luminosity of all zombie textures making them more visible in dark areas · Increased the lighting resolution for a few scenes · Rebalance some of the audio | 14516093 | |
| In-game event | Visual Enhancements and Quality of Life Adjustments This release addresses some small issues and introduces some visual enhancements to the beginning of the game in several areas. · Reworked the dirt lot area by adding in much more detailed textures and geometry · Increased texture quality for various items and areas · Added volumetric lighting to the starting warehouse · Made hip holsters much more forgiving when placing or removing pistols · I… | 14322934 | |
| Game update | May Bug Fixes Fixed bug in gun section of tutorial that prevented progression · Fixed issue where bullets would not respawn when needed to pass area · Updating lighting for the dirt lot area · Optimized physics in the beginning of the game · Fixed issue for walking in water on some Quest 3 headsets | 14268514 | |
| In-game event | Official bHaptics Support 🎉 Exciting News 🎉 We're thrilled to announce that a brand new update is now live, and it brings a whole new level of immersion to your VR experience with bHaptics support! Now, every action you take in The Living Remain will be felt like never before, thanks to the integration of bHaptics technology. From the subtle vibrations of footsteps to the exhilarating feedback of intense combat, every… | 14052949 | |
| Game update | Bug Fixes & Optimizations Hey everyone! We have been working on some new things, but we had to drop an update to address some issue with players and the Quest 3 headset. This update fixes all movement issues. This update addresses a variety of issues and contains some optimizations. Bugs · Fixed issue with Meta Quest 3 headsets not able to get past tutorial. · Fixed issue with weapons sometimes not saving to inventory.… | 12503364 | |
| Game update | Bug Fixes This is a patch to fix some bugs that have been discovered since the last release. Bugs · Fixed subtitles rendering incorrectly in tutorial during blackness · Fixed knife not always penetrating skull of ragdolls · Fixed underwater effects not always working correctly · Fixed physics issue with ragdolls and water · Fixed controller hint text not being shown is proper language · Fixed Index contr… | 12033784 | |
| In-game event | Subtitles & Localization Support Hey everyone! We are happy to announce that subtitles and localization have been added to the latest update for The Living Remain, available now. To add on to the excitement, The Living Remain is now 35% off! We wanted to make sure even more people can play the game so this new update contains language support for a number of languages and subtitles for all of them. Thanks so much for your supp… | — | |
| Game update | Bug Fixes Fixed issue with guns causing and issue with hand physics under certain conditions. Some other small issues in the starting level | 11526385 | |
| Major update | Full Index / Windows Mixed Reality Support and More! This update was a long time coming. After many months of hard work, it’s finally here! To say it was a lot of work is an understatement. We ripped out our old interaction systems and built in a new enhanced version. This alone was a ton of work as it touches almost every system within the game. This new version is more advanced and makes interacting within the world much more enjoyable and real… | — | |
| In-game event | Beta Testing The update is finally complete! We had a major scare where we almost lost core source code due to hard drive failure, setting us back 3 weeks! Fortunately, we were able to recover everything…that could have taken a terrible turn! We started beta testing, so if anyone is interested in playing the game with this new update please join our DISCORD for further instructions. Thank you all for your c… | — | |
| Community | Quick Update We've been receiving a lot of inquiries about the status of our current major update and wanted to give you a quick update on our progress. We're excited to announce that we're getting closer to completion and are in the final stages of development. We're now looking for a few testers who own an Index headset and knuckles controllers, as well as a Windows Mixed Reality headset. If you're intere… | — | |
| Community | Current Progress It's been a while since we posted, so we wanted to give everyone more information regarding the next update that we are working on. As we mentioned, it will be a major update that will bring full Index controller support, a lot of quality of life changes to the game, new features, improved physics, and an upgraded interaction system. It has been taking a bit to get it all done, we've had to dig… | — | |
| Community | Major Update Coming Hey Everyone, Hope you’re enjoying your 4th of July weekend! We have been pretty quiet recently and for a good reason. We have had quite a few changes in the last couple of weeks. If you don’t know already, we are a husband and wife dev team…and my partner/wife just gave birth to our son a couple of weeks ago. So a new addition to the team! With that said, we have been quite busy. But very exci… | — | |
| Game update | Update 3: Slight CPU increase and Bug Fixes This update contains a small optimization that should increase performance and contains bug fixes discovered by the community. Players should see a slight performance increase. This is especially noticable on computers that have slower CPU's. Enhancement · Updated M9 textures Bug Fixes · Fixed issue with the undead going through closed doors in various locations · Fixed issue with first rush no… | 8853454 | |
| Game update | Update 2 : Black screen when loading bug Fixed There have been some players experiencing an endless black screen when loading into the game. After some digging and with the help of a player experiencing the issue, we were able to get it fixed. If you were experiencing the problem at any time...this should completely resolve it Along with that the below issues have also been resolved. Additional Fixes Fixed locker room lockers to better blen… | 8703072 | |
| Game update | Two Enhancements, Bug Fixes, and much Smaller Updates (data wise) going forward Two Enhancements and Various Bug Fixes This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed. We also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it of… | — | |
| In-game event | Update 1: Grip Angle Adjustment Option This update brings a requested feature by the community. The ability to change the angle of pistols when holding them. We have also added an option to turn on dynamic shadows for the player's flashlight. It's located in the options menu for shadows. It's only recommended for players with higher end GPUs, but anyone with a GTX 2080/equivalent or higher should be able to run it with no issues. Ne… | — | |
| Game update | Hotfix 2- Resolved Game Start Up Issue Some of of you may have noticed that there was an update late yesterday, now that it is verified by members of the community experiencing the issue, we want to update everyone else. This update fixes the game not launching on start up for some players. If you have previously set your game over to one of the Beta branches, you can now opt out of the Beta to receive this update as its now safe to… | 8519995 | |
| Game update | Hotfix- Walkie Talkie Bug Some players were affected by a bug where they could not progress when picking up the walkie talkie. We have tracked down the issue to players in certain regions being affected by the Windows language settings on their PC. This patch directly fixes that issue and many others caused by it. A big shout out to LFulciFan and other players who brought this issue to our attention, you were all instru… | 8506293 | |
| Community | The Living Remain Available Now! We are so happy to announce that The Living Remain is Available Now! A huge thank you to everyone who supported us and waited so patiently for this release. We hope you enjoy playing our game as much as we did developing it for you! Five Finger Studios (AKA Steve & Pamela) | — | |
| Community | New Store Art Just wanted to share a quick update as the April 5th launch is coming in hot! As we are getting closer to launch, we have been looking at all of the work we have done to get us here and examined it with a closer eye. One thing we wanted to change was the Steam Store Key Art. It's not a major change, but definitely an enhancement. Let us know what you think. Note: Its more noticeable if you visi… | — | |
| Community | Launching in Just Two Weeks! We're so excited to be launching in just two weeks! Make sure to check out our website for more info, including images, videos and updates. | — | |
| Announcement | The Living Remain Launches April 5, 2022! Thank you to everyone who has patiently waited for The Living Remain! It has been a long road, and we are excited to have all of you experience it! There were many changes and restarts during development...mainly because we feel very strongly about making something that we would play ourselves. In the coming days and until launch, we will be sharing much more information regarding the game, its… | — | |
| Major update | New Title & Key Art Hello there everyone! We have some big, exciting news to share with you today. First, we want to take this chance to send out a big thank you to everyone who has kept their eye on The Days After, and has shared their support and excitement for the project. It’s really motivated us to make the best VR survival experience we can achieve. We’ve not stopped working since we last posted an update fo… | — | |
| Game update | Upcoming Announcement Hey Everyone! We have a big announcement coming in a few days...Stay Tuned!!! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.