The Living Remain
Playing now
2+0 vs. yesterday
8.0%of peak
All-time peak
25Apr 2022
Playing now
2+0 vs. yesterday
All-time peak
25Apr 2022
| Published | Title | Build |
|---|---|---|
| The Living Remain 1.0 – Leaving Early Access!major Survivors, The time has come! After years of hard work, countless late nights, and an unwavering passion for crafting an unforgettable VR experience, The Living Remain is officially leaving Early Access!🎉 This journey began as a dream—just the two of us, husband and wife, pouring everything we had into creating a thrilling action-adventure VR game. We’ve tackled every challenge, from developin… | 17885755 | |
| June Fixes This month's enhancements include a few fixes and some enhancements. We are actively working on bringing the game out of Early Access! Stay tuned! · Added two new zombie textures · Fixed issue with serialization for auto grab · Updated luminosity of all zombie textures making them more visible in dark areas · Increased the lighting resolution for a few scenes · Rebalance some of the audio | 14516093 | |
| May Bug Fixes Fixed bug in gun section of tutorial that prevented progression · Fixed issue where bullets would not respawn when needed to pass area · Updating lighting for the dirt lot area · Optimized physics in the beginning of the game · Fixed issue for walking in water on some Quest 3 headsets | 14268514 | |
| Bug Fixes & Optimizations Hey everyone! We have been working on some new things, but we had to drop an update to address some issue with players and the Quest 3 headset. This update fixes all movement issues. This update addresses a variety of issues and contains some optimizations. Bugs · Fixed issue with Meta Quest 3 headsets not able to get past tutorial. · Fixed issue with weapons sometimes not saving to inventory.… | 12503364 | |
| Bug Fixes This is a patch to fix some bugs that have been discovered since the last release. Bugs · Fixed subtitles rendering incorrectly in tutorial during blackness · Fixed knife not always penetrating skull of ragdolls · Fixed underwater effects not always working correctly · Fixed physics issue with ragdolls and water · Fixed controller hint text not being shown is proper language · Fixed Index contr… | 12033784 | |
| Bug Fixes Fixed issue with guns causing and issue with hand physics under certain conditions. Some other small issues in the starting level | 11526385 | |
| Full Index / Windows Mixed Reality Support and More!major This update was a long time coming. After many months of hard work, it’s finally here! To say it was a lot of work is an understatement. We ripped out our old interaction systems and built in a new enhanced version. This alone was a ton of work as it touches almost every system within the game. This new version is more advanced and makes interacting within the world much more enjoyable and real… | — | |
| Update 3: Slight CPU increase and Bug Fixes This update contains a small optimization that should increase performance and contains bug fixes discovered by the community. Players should see a slight performance increase. This is especially noticable on computers that have slower CPU's. Enhancement · Updated M9 textures Bug Fixes · Fixed issue with the undead going through closed doors in various locations · Fixed issue with first rush no… | 8853454 | |
| Update 2 : Black screen when loading bug Fixed There have been some players experiencing an endless black screen when loading into the game. After some digging and with the help of a player experiencing the issue, we were able to get it fixed. If you were experiencing the problem at any time...this should completely resolve it Along with that the below issues have also been resolved. Additional Fixes Fixed locker room lockers to better blen… | 8703072 | |
| Two Enhancements, Bug Fixes, and much Smaller Updates (data wise) going forward Two Enhancements and Various Bug Fixes This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed. We also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it of… | — | |
| Hotfix 2- Resolved Game Start Up Issue Some of of you may have noticed that there was an update late yesterday, now that it is verified by members of the community experiencing the issue, we want to update everyone else. This update fixes the game not launching on start up for some players. If you have previously set your game over to one of the Beta branches, you can now opt out of the Beta to receive this update as its now safe to… | 8519995 | |
| Hotfix- Walkie Talkie Bug Some players were affected by a bug where they could not progress when picking up the walkie talkie. We have tracked down the issue to players in certain regions being affected by the Windows language settings on their PC. This patch directly fixes that issue and many others caused by it. A big shout out to LFulciFan and other players who brought this issue to our attention, you were all instru… | 8506293 | |
| New Title & Key Artmajor Hello there everyone! We have some big, exciting news to share with you today. First, we want to take this chance to send out a big thank you to everyone who has kept their eye on The Days After, and has shared their support and excitement for the project. It’s really motivated us to make the best VR survival experience we can achieve. We’ve not stopped working since we last posted an update fo… | — | |
| Upcoming Announcement Hey Everyone! We have a big announcement coming in a few days...Stay Tuned!!! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026 | Fri | 07:04 | No patch notes · unannounced build | 25222448 | public | 1 | — |
| 25 Jun 2026 | Thu | 09:00 | No patch notes · unannounced build | 23902385 | public | 1 | — |