Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fourth patch - Mechanics revisited Hi all, It's been a hectic start for the year. After Life was included in a bundle and it has since been nominated at Indie Prize Berlin 2017 for an award. That means I'll be presenting the game in Berlin next week. Be sure to check out Casual Connect Europe 2017 as there seems to be a ton of excellent games in there this year. And then the patch notes: - Modified blinking mechanic. Blinking is… | — | |
| Game update | Third set of patches and improvements I always write the patch notes too late. I updated my development rig with another SSD and got lost in the process. Next time around they'll be at the same time as the update data itself. Patch notes this time are: - Main menu sound bar fixed. - Part 2 & 4 memories corrected, no more empty memories. - Movement speed increased for Parts 2 & 3 This time I added / modified some features: - New int… | — | |
| Game update | Second set of fixes I got some more feedback from you players and thought I'd fix the things you've found. Nothing major this time: - Fixed a few graphical bugs and misplaced items - Increased memories trigger areas so they're easier to trigger - Fixed a few sound errors - And Memories shouldn't trigger silently anymore. If this happens, please comment how, when and where it occurs to you and I'll have a look. The… | — | |
| Game update | First post-launch fixes A massive 'thank you' for everyone who has shown interest to the game so far. Last night an update went live which made some tweaks to the game's performance. - The volume slider is corrected and changing volume doesn't mute the game anymore - Game now runs in the background even when it's out of focus (dual monitor setup) - New pause menu background to help FoV setting - First and second level… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.