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Soundtrack›Events›Last patch notes - Thank you everyone who played the game
Game update

Last patch notes - Thank you everyone who played the game

Soundtrack · published 9 years ago

All eventsPlayers around this dateRead on Steam

I've been thinking about this set of patch notes for a while. It's been puzzling me what to actually put here as the community has quieted down a lot. After Life got two user reviews this weekend and that motivated me to finish this thing.

So long story short the latest patch is small:
- Added controller support
AL will work with Xbox360 controller only and you'll be able to use the controller in game, not in the menus. Thus I've marked the game as "Partial controller support". I hope this is enough for the ones who wanted to play the game with a controller.

- Edit to the blink
The most tuned mechanic of the media, the "blink" now works slightly faster and the discovered objects won't remain floating around. They do appear behind you when you discover them and this can be confusing on some occasions. I haven't been able to develop a solution for this and its thus left "as is".

- Wall collider
One player managed to find a hole in the third levels wall. This hole has now been sealed.

That's pretty much it. After Life was and is my first published project and I'm really happy how everything turned out in the end. I set on a trail to create a small story-focused game to honor Ireland's 100-year anniversary and it turned out a lot bigger than I expected it to be.

I won't be patching After Life any further, unless someone discovers a game-breaking bug that I haven't been able to locate or recreate.

Thanks again for everyone who bought, commented and reviewed the game. Both positive and negative reviews have been a great learning experience and I've taken them by my heart as I've started to develop my next game.

Stay safe out there where ever you are.
Go raibh mile maith agat.
(May you have a thousand good things)

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SoundtrackCommunity9 Jan 2019Gaming for Peace"After Life - Story of a Father" will be showcased at Gaming for Peace (GAP) tomorrow, 10th of January, in Trinity college Dublin. GAP is an EU H2020 funded project which is developing a curriculum of soft skills derived from interviews with experienced military, police and civilian peacekeeping personnel, and the state of the art in peacekeeping relevant soft skills and serious games. The key…SoundtrackCommunity27 Oct 2017After Life 80% off!It has nearly been a full year since I released the game. A lot has happened and a lot of patches have been uploaded to the game ever since. Looking at the code and whole development file today makes me think what I could've done differently and what could've been left out. I've opened my businesses website at and will announce information about my new projects there in the future. At the momen…SoundtrackGame update5 Feb 2017Fourth patch - Mechanics revisitedHi all, It's been a hectic start for the year. After Life was included in a bundle and it has since been nominated at Indie Prize Berlin 2017 for an award. That means I'll be presenting the game in Berlin next week. Be sure to check out Casual Connect Europe 2017 as there seems to be a ton of excellent games in there this year. And then the patch notes: - Modified blinking mechanic. Blinking is…