Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Soundtrack›Events›Second set of fixes
Game update

Second set of fixes

Soundtrack · published 10 years ago

All eventsPlayers around this dateRead on Steam

I got some more feedback from you players and thought I'd fix the things you've found.

Nothing major this time:
- Fixed a few graphical bugs and misplaced items
- Increased memories trigger areas so they're easier to trigger
- Fixed a few sound errors
- And Memories shouldn't trigger silently anymore. If this happens, please comment how, when and where it occurs to you and I'll have a look.

There's also the fix for consistent FoV value on the way, but that will have to wait post-Christmas.

Merry Christmas and happy holidays everyone!

More from Soundtrack

Other announcements

All events
SoundtrackCommunity9 Jan 2019Gaming for Peace"After Life - Story of a Father" will be showcased at Gaming for Peace (GAP) tomorrow, 10th of January, in Trinity college Dublin. GAP is an EU H2020 funded project which is developing a curriculum of soft skills derived from interviews with experienced military, police and civilian peacekeeping personnel, and the state of the art in peacekeeping relevant soft skills and serious games. The key…SoundtrackCommunity27 Oct 2017After Life 80% off!It has nearly been a full year since I released the game. A lot has happened and a lot of patches have been uploaded to the game ever since. Looking at the code and whole development file today makes me think what I could've done differently and what could've been left out. I've opened my businesses website at and will announce information about my new projects there in the future. At the momen…SoundtrackGame update7 May 2017Last patch notes - Thank you everyone who played the gameI've been thinking about this set of patch notes for a while. It's been puzzling me what to actually put here as the community has quieted down a lot. After Life got two user reviews this weekend and that motivated me to finish this thing. So long story short the latest patch is small: - Added controller support AL will work with Xbox360 controller only and you'll be able to use the controller…