The Atrium Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
215:08 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
215:08 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Removed accidental assets from the base - Removed 2 food items that were left in the cave base for my testing purposes (whoops!) | — | |
| Game update | Bug fixes/QOL improvements 16/09/2026 More bug fixes and QOL changes to make the gameplay experience better. - Picking up tools that were dropped on death now get automatically equipped into the slots they were previously in. - Loop button functionality for the cassette player should be fixed. - Bags of ores dropped on death in the tunnels, along with other tunnel objects, should now spawn correctly within the tunnel, and shouldn't… | — | |
| Game update | Bug fixes/QOL improvements 15/09/2026 Fixed some bugs and made some QOL changes, all suggested/found by playtesters. I still have more playtesting feedback to address later, but here are the changes I made for now: - Removed requirement to give a star rating before submitting feedback - Fixed a bug to do with when the tutorial for switching tools activates - Fixed issues with the cassette player's play/pause/stop button interaction… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.