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The Atrium PlaytestNewsBug fixes/QOL improvements 15/09/2026
Game update

Bug fixes/QOL improvements 15/09/2026

The Atrium Playtest · published 15 Sep 2026, 15:32 UTC

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Fixed some bugs and made some QOL changes, all suggested/found by playtesters. I still have more playtesting feedback to address later, but here are the changes I made for now:

- Removed requirement to give a star rating before submitting feedback
- Fixed a bug to do with when the tutorial for switching tools activates
- Fixed issues with the cassette player's play/pause/stop button interaction
- Fixed the text for the glossary menu prompt on controller
- Added the ability to use controller and KBM simultaneously (not yet added functionality to choose one type of input prompt)
- Fixed controller navigation on certain parts of the options menu
- Added an FOV slider so you can adjust your FOV between 60 and 90 now.

More changes to come, thanks for all the feedback :)

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Game update16 Sep 2026Bug fixes/QOL improvements 16/09/2026More bug fixes and QOL changes to make the gameplay experience better. - Picking up tools that were dropped on death now get automatically equipped into the slots they were previously in. - Loop button functionality for the cassette player should be fixed. - Bags of ores dropped on death in the tunnels, along with other tunnel objects, should now spawn correctly within the tunnel, and shouldn't…Community14 Sep 2026Playtesting for The Atrium demo has now commenced!Playtesting is now live! I will select a few people from my discord server that are interested in playtesting the demo for The Atrium, and give them a key for access. Once the playtest has finished, the demo will be released. I'm estimating this to be released within the next week. Stay tuned!