Aftergrowth Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Dev Build 214, Sep 2nd Aftergrowth update — people on the road, a richer east, and a new look People on the road · Strangers now stop and speak when they walk over to look at you. Press E to say hello, or swing at them and see how they take it. · Earn a stranger's trust and a hello opens their trade board right there on the road. Each of the five people in your world carries their own board, with their own stock that… | — | |
| Game update | Dev Build 211, Sep 1st Enemies and wildlife · Raiders, wanderers and animals plan a route around walls, wrecks and buildings instead of walking into them. · A body that cannot get past something steps aside and tries another way, and remembers the spot so it plans around it next time. · Routes keep a wider berth around corners, so bodies stop catching on wall ends. · No more shuffling on the spot, and no more walking… | — | |
| Game update | Dev Build 208, Aug 31st Enemies - Normal walking is sneaking now; sprinting is what gives you away — both footstep radius and the vision cone scale off it - Lose their sightline and they search instead of b-lining: they go to where you were last seen, look around for ~6s, and say so out loud - Factions fight each other, and a raider whose nerve breaks will flee - That "run at you then run away" was morale, not a bug —… | 25050346 | |
| Game update | dev build - 204 , 30 Aug 2026 ### Art & characters - **Boots fixed.** `_boot` tested `alpha > 0`, so it painted the contact shadow as solid trouser — inventing a plinth that fused both feet. Foot mass 20px → 16px against a 14px shin; 1432 invented pixels removed across 48 frames. Downed/asleep frames untouched. - **Armour reads at game size.** `hooded: True` was deleting the skin face, so cloth and leather collapsed into on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.