Warpack Demo
Playing now
35−2 vs. yesterday
52%of peak
All-time peak
678 Sep 2026
Playing now
35−2 vs. yesterday
All-time peak
678 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Everything since August: nine builds in one post Nine builds landed since the last post. Here is all of it. Warpack is an auto-battler: you build an army in a shop, position it on a grid, and it fights on its own against armies other players built. The demo is free on the store page, two factions, about ten minutes a run. The short version is that the item system got rebuilt from the floor up, the run got an ending, and then the whole thing g… | — | |
| Game update | 0.9.13: the ladder scores the run, and your profile is yours Big one! The rating system is rebuilt: your rating now moves once per RUN based on how far you got, not per fight. Banking a win can never cost you rating anymore. A few of you called this out on reddit, you were right, thanks. Also in this patch: THE ENDLESS. Win the whole arc and the run no longer ends. The ceiling opens, the enemy keeps growing, and the only question is how far you get. Rati… | — | |
| Game update | v0.9.11 - Shots That Mean It Visual update! Now fights look even cooler! Spent a couple days making combat look the way it should have from the start. Archers actually kick back when they shoot now, and arrows fly in an arc instead of a laser line. crits are gold in the air so you can see the big one coming. deaths throw sparks, casters pulse the ground when they cast. Also finally found the bug where explosions got cut in… | — | |
| Game update | v0.9.10 - network fix Small patch, no gameplay changes. If your connection is slow or flaky, the game could silently fail to upload your armies and match results. The uploads were too big and gave up after 4 seconds without ever retrying. We spotted it in the telemetry: one player's armies were reaching the pool while his match results never arrived, not once. Fixed three ways: uploads are now about a fifth of the s… | — | |
| Game update | Update 0.9.9 - You Can Hear the Kills A crowded fight was mud. You could not hear a kill happen in one. I went and counted. A full board was firing around 25 sounds a second, and up to eight identical sword swings landed in the same frame. Everything that actually tells you something, deaths, spells, revives, was buried under that by about ten to one. [ THE MIX ] · Sounds now cap per type. Two swings at a time instead of eight. You… | — | |
| Game update | Update 0.9.7 - A Beat Before the Charge Battles now open with both armies standing still for a moment. It changes more than I expected it to. Thanks to everyone playing. Most of this came out of match data again. [ BATTLES ] · Both armies hold their opening formation for about a second before anyone moves. Fights used to start already in motion, so there was never a moment to see who was on the board or what you were about to watch.… | — | |
| Game update | Update 0.9.6 - Dead Skills Rebuilt Four skills nobody was taking, and the commander nobody was winning with. Thanks to everyone playing. All of this came out of match data. [ THE HIGH ABBESS ] Worst commander in the game since launch at 34.6 percent, and all of it sat in her healing half. · Second Dawn: revives at full health, was 90 percent. · Novena removed, 23 percent and the worst skill in the game. Now Martyr's Legacy: when… | — | |
| In-game event | Update 0.9.5 - A Proper Welcome Most of this patch came from watching new players try the game. Special thanks to Tim for a pile of feedback. 1,500 recorded battles told us exactly where new players struggle. Here's everything, properly listed: [ NEW PLAYER EXPERIENCE ] · Added a welcome screen on first launch — a short intro with HOW TO PLAY and TO WAR buttons. The full manual no longer auto-opens. · Rebuilt HOW TO PLAY as a… | — | |
| News | Warpack Demo Is Available Now! The free demo for Warpack is now available on Steam! Warpack is an auto-battler where you build a warband, pack their gear into literal backpacks, and fight the saved armies of other real players. No Matchmaking, No Queues Every army you fight is one another player built and left behind. Your opponent is already standing there when you press FIGHT. Lose, and you can go study the build that beat… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.