Four skills nobody was taking, and the commander nobody was winning with.
Thanks to everyone playing. All of this came out of match data.
[ THE HIGH ABBESS ]
Worst commander in the game since launch at 34.6 percent, and all of it sat in
her healing half.
- Second Dawn: revives at full health, was 90 percent.
- Novena removed, 23 percent and the worst skill in the game. Now Martyr's Legacy: when one of your holy units falls, every living ally gains +4 damage for the rest of the fight. Stacks.
- Blessed Chalice: was +30 percent holy spell power, now +1 armor per other holy ally you field.
- Procession of the Fallen: 20 percent to 45 percent.
[ SKILLS ]
- Heraldry of the Lion removed, refused 56 times out of 57. Now Breakthrough: your knights swing again immediately whenever they kill.
- Soul Siphon removed, taken once in 29 offers. Now Conscription: whatever your arcane units kill rises as a skeleton on your side. The risen carry no ability and cannot raise in turn.
- The Charnel Engineer's Interlocking Bone gave its shield to bone units, on a commander built entirely around ranged ones. It grants to ranged now.
[ MISC ]
- Freezing a shop offer locked both shelves at once. Units and items freeze separately now.
- Ending a run early said DEFEATED, on a run you never lost. It says RETIRED now.
- Battle speed is remembered between sessions.
- x3 battle speed removed.
- Changes to matchmaking and opponent variety.