FIRE. HOLD. REPEAT. Demo
Playing now
1−1 vs. yesterday
25%of peak
All-time peak
46 Sep 2026
Playing now
1−1 vs. yesterday
All-time peak
46 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Update ⚡ Update — window and combat effects fixes • Fixed: for some players, the game window lost "always on top" starting from the second launch • Fixed: the drag arrow / storage box could stop responding to clicks if antivirus software blocked the global mouse hook • Added: monitor selection in settings (for multi-monitor setups) • Fixed: the window no longer "slides over" to an adjacent monitor whi… | — | |
| Game update | Update: Inventory Scaling + Mouse Lag Fixes What's fixed/added this time: • Separate scale settings for the inventory window size and text size — for 4K/large displays • Fixed system-wide mouse lag that could occur while the game was running • Fixed mouse lag specifically on multi-monitor setups with mismatched refresh rates • Fixed keyboard input — pressing keys previously didn't trigger shooting while the inventory window was open • Fi… | — | |
| Game update | Update Added all locations and an expanded pool for late-game stages. Reworked translations for 7 languages (German, Spanish, French, Italian, Polish, both Portuguese variants, Chinese) — fixed dozens of translation errors and inconsistencies. | 24145435 | |
| Game update | Update: new locations Three new locations added – each with its own look and feel. You'll know them if you know them. Also fixed some things under the hood. Nothing obvious on the surface, but it should feel cleaner. Release is still ahead. Stay tuned. | 24122465 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.