MarginCall
Playing now
4−2 vs. yesterday
15%of peak
All-time peak
265 Sep 2026
Playing now
4−2 vs. yesterday
All-time peak
265 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Font Size Fix Increased global font size scale from 1.2x to 1.4x Added font size setting under "Settings" -> "Graphics" | — | |
| Game update | Font Fix - Korean, Japanese, Chinese Font Fix - Korean, Japanese, Chinese | — | |
| In-game event | Patchnotes This update rebuilds how prices move, so the market trends, runs, and breathes like a real one and fills the chart with genuine activity. It also closes several ways the market could be gamed, sharpens the trading screen, fixes text and layout across every language and interface scale, and rolls up a batch of save and stability fixes. Full notes below. Price Action and Market Dynamics · Prices… | 24898049 | |
| Game update | MarginCall Hotfix - Patch Notes Ownership & Companies - Fixed ownership able to exceed 100% (the 155% stake bug). - Buybacks on a company you control can no longer inflate your stake past full ownership. - Spinoffs are now capped at one per company. - Companies only spin off a unit when it would be viable on its own, with enough assets, in a different sector. - Merged and liquidated hedge funds are now removed from the rankin… | — | |
| In-game event | The Digital Frontier Update Crypto that makes sense at any era, Data Centers that run on real servers, and a rival world that grows around you Crypto used to open at its launch day price no matter when you started, mining meant Bitcoin and nothing else, and a Data Center was a number that made coins. This update makes all of it real. Coins now carry prices that fit the era, eight of them can be mined, a Data Center is a b… | 24821929 | |
| In-game event | The Sound Money Update A rebuilt data terminal, a living economy that finally adds up, and a whole set of new products This is by far the largest update MarginCall has had. The entire data terminal was rebuilt to read clearly at a glance, the commodity markets and the production economy were joined into one living system, and underneath it all the economy was rebuilt to be sound. Value is conserved from end to end, e… | 24736457 | |
| In-game event | Charting, Drawing Tools and Global Markets Update This update rebuilds the trading chart into a full charting workstation, gives the Global Markets screen proper buy and sell tickets with live costs and profit and loss, turns subsidiaries into companies you can actually run, and clears out a batch of data, sizing and performance problems, including lag at the fastest speed. Existing saves are compatible. Added · A full technical study suite on… | 24640612 | |
| Steam news | Join the Functionally Human Discord We've finally created the Functionally Human Discord. Please join us if you'd like updates, have questions or would like to help shape the future of MarginCall. The link is now on the store page, or alternatively All the best, The Functionally Human Team | — | |
| Game update | 05/08/2026 - Custom Colour Themes Update This update lets you recolour the entire terminal with a set of built in colour themes, and fixes how the game behaves when you switch theme, along with a batch of pause, loading and settings issues. Existing saves are compatible. Added · Colour themes for the whole terminal, chosen from a new Theme setting under Settings, Graphics. Seven full palettes are included: Terminal Green (the classic… | 24579158 | |
| Game update | 05/08/2026 - Financial Reporting & Corporate Empire Update This update improves company financial statements, surfaces the data the simulation was hiding from you, lets you own and run many companies at once, adds proper downturns, and fixes a batch of market, accounting and performance bugs. Existing saves are compatible. Added · Full financial reports for every listed company: income statement, balance sheet, cash flow and key ratios, all reconciling… | 24574824 | |
| Game update | 30/07/2026 - Market and Economy Stability Update Market and economy stability Update This is a large one. The market and the underlying economy have both been rebuilt to move realistically: a gentle long-term uptrend with normal volatility and occasional real drawdowns, instead of violent global crashes and rallies that had no worthy cause behind them. Along the way we found and fixed a set of unit and calibration bugs deep in the economy sim… | 24472072 | |
| Game update | 23/07/2026 - Update Added · Cornering a company now genuinely changes its market. As you buy up a name's tradable shares, the order book shows a live "Available" float that shrinks, its stock becomes hard to borrow, resting offers thin out, and a short squeeze in your favour becomes far more likely. Previously you could buy the entire public float and the market would still behave as if there were bottomless share… | 24361683 | |
| Game update | 20/07/2026 - Update Notes Added · Added oversold conviction scaling for the Contrarian and Swing hedge fund AIs - they now press harder the more a stock has sold off, but only on names genuinely trading below fair value, so the aggression reinforces a sound trade instead of manufacturing a bad one. · Added full-strength sizing for Quality funds on healthy bargains - a cheap company with solid, improving earnings now ear… | 24297383 | |
| Game update | 19/07/2026 - Update Notes Added · Added a CRT display mode (screen curvature, scanlines, RGB phosphor mask, glow, vignette, and subtle flicker/roll) - toggle it in Settings -> Graphics. On by default. · Added a "Text Style" option (DOS / Standard font) in Settings -> General. · Added a full comprehensive settings menu to the main menu (General, Graphics, Audio, Accessibility, Language), matching the in-game one. · Added… | 24283685 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.