The Labyrinth Playtest
Playing now
0Sampling since 22:50 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 22:50 UTC
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 🛠️ ChangeLog – V0.1.552 Release Date: August 15, 2026 STEALTH: · Rebalanced the Stealth mechanic to make entering stealth more achievable at lower levels. · Increased the chance of maintaining stealth, targeting roughly 60% reliability for an average level-one character and approaching 90% at level ten. · Stealth reliability now improves with both the player’s Stealth stat and character level. · Stealth maintenance ch… | — | |
| Game update | ChangeLog – V0.1.549 Release Date: August 12, 2026 Lighting: · Rebaked lighting Biome Adjustment: · Addressed a transition issue from one biome to the next | — | |
| Game update | ChangeLog – V0.1.548 Release Date: August 12, 2026 Onboarding: · Expanded and updated the onboarding area. · Added a movement tutorial covering WASD movement and right-mouse camera controls. · The movement tutorial appears only when first entering onboarding with a new character. · Updated the default character starting position for the expanded onboarding environment. · Player movement now properly follows changes… | — | |
| Game update | V0.1.540 - Update -Added some adjustments to Mystic with regards to power. -Patched a hole where training could be exploited to increase vitalities several times. -Added a Credits portion to ending to acknowledge assets used and licensing. -Created a better Audio solution to give more of a position in space. IE: Coming from behind you and to the left. -Added some tweening to character panel. -Loading does an aud… | — | |
| Game update | V0.1.533 Added some more story content. Fixed some audio features. Refactor some Narrative system nodes. | — | |
| Game update | V0.1.520 - small fix -Custom RendererFeature for fog fixed. -Gate on vitals regen while in combat based on player build. -Resting vitals regen boost also affected player build. -Fixed broken Achievements button in main-menu character slot 3 | — | |
| Game update | V0.1.513 Update Some more small fixes: -Fixed an issue where the steam wrapper registered on game load but broke when game shutdown. -Tuned the new "currency" Scrap/Salvage drop rate way down. -Added some more narrative story. -Fixed Steam Cloud Sync. Had: MQN Game Dev LLC in build but steam was set to MQN GameDev LLC. | — | |
| Game update | V0.1.512 Update -Created Forge rooms to give unwanted items a purpose. These items may be broken down into materials to improve or repair armor or weapons. -Enemies may also drop forge materials. -Tiny fix with version display on Main-Menu -Localiziation issue addressed in congrats panel after training. | — | |
| Game update | V0.1.506 Update - Lowered voiceover volume in opening scene (prologue) - Added LMB support for primary melee attack. | — | |
| Game update | V0.1.505 - micro update -Added a feedback menu option in the in game pause menu. -Adjusted some small settings on volumetric fog. -Removed a progression item from mini boss drop tables to dedicated place. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.