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The Labyrinth Playtest›Events›ChangeLog – V0.1.553
Game update

ChangeLog – V0.1.553

The Labyrinth Playtest · published 24 days ago

All eventsPlayers around this dateRead on Steam

Release Date: August 16, 2026

World Graph

  • Fixed broken world graph

Visualization

  • Added visual representation of consumable assigned to quick slot
More from The Labyrinth Playtest

Other announcements

All events
The Labyrinth PlaytestGame update8 Sep 2026Build V0.1.578Build V0.1.578 Published 3:56PM 09-08-2026 Combat and enemies · Fixed melee attacks sometimes missing valid targets. · Improved enemy detection and turning behavior. · Adjusted enemy spawn delays, with shorter delays at higher levels. · Sped up the slowest enemy death animations. · Fixed additional cases of floating corpses. Character stats and abilities · Corrected racial carrying-capacity and…The Labyrinth PlaytestGame update27 Aug 2026Build V0.1.562Published 09:00 08-27-2026 Combat and balance · Skill cooldowns can now scale dynamically based on the character stats relevant to each skill. · Increased the difficulty of lower-level enemies to provide a more balanced early-game experience. · Improved enemy resistance to repeated impact reactions, giving enemies a better opportunity to retaliate. · Mystic martial abilities now interact more a…The Labyrinth PlaytestGame update16 Aug 2026🛠️ ChangeLog – V0.1.552Release Date: August 15, 2026 STEALTH: · Rebalanced the Stealth mechanic to make entering stealth more achievable at lower levels. · Increased the chance of maintaining stealth, targeting roughly 60% reliability for an average level-one character and approaching 90% at level ten. · Stealth reliability now improves with both the player’s Stealth stat and character level. · Stealth maintenance ch…