Release Date: August 12, 2026
Onboarding:
- Expanded and updated the onboarding area.
- Added a movement tutorial covering WASD movement and right-mouse camera controls.
- The movement tutorial appears only when first entering onboarding with a new character.
- Updated the default character starting position for the expanded onboarding environment.
- Player movement now properly follows changes in the terrain’s elevation.
Vitalities and Regeneration:
- Rebalanced hitpoint, stamina, and mana regeneration during combat.
- Updated regeneration behavior based on character race and profession.
- Reworked resting recovery to restore vitalities more consistently.
- Fixed stamina and mana UI bars becoming out of sync with their actual values after leveling up.
- Leveling up now restores hitpoints, stamina, and mana to full and immediately updates their UI bars.
- Fixed stamina sometimes appearing to update only after movement while mana remained visually frozen.
Loot Interaction:
- Improved loot interaction-distance detection.
- Loot bags now calculate range from the nearest point on their collider instead of their object origin.
- Fixed an issue where the loot window could open while the player was still considered too far away to collect items.
- Loot windows now use the same improved distance calculation when determining whether the player has moved out of range.
Widescreen Support:
- Added improved support for widescreen and ultrawide resolutions.
- Updated UI layouts to better adapt to different screen dimensions and aspect ratios.
- Improved menu and HUD positioning to prevent UI elements from stretching, clipping, or appearing off-screen.
Accessibility:
- Added a new Accessibility panel to the Settings menu.
- Added accessibility options for customizing the gameplay and presentation experience.
- Improved the Settings menu layout to accommodate the new accessibility controls.
Persistence and General Fixes:
- Updated onboarding position and rotation settings while preserving existing serialized values.
- Fixed several UI and gameplay inconsistencies discovered during onboarding and combat testing.