Vectorfall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.7.52 - Performance Fix Performance Fix · A core issue was identified with module scaling. Due to a misconfiguration in the caching system for modules, the more modules that the player had, the lower the frame rate of the game. This has now been fixed. Basically, your game will run smoother than before if you had a bunch of modules in your inventory | 24880117 | |
| Game update | v0.7.51 - Fixes and Improvements Improvements · Cards during the run will only pull from a pool that is applicable to your fleet. You will not receive cards during a run for a ship you do not own, nor for required tags which you do not have equipped · When equipping cards pre-run, cards which will not take effect due to missing ship or tag requirements will warn you that the card will not be fully applicable · Ship Loadout scr… | 24847124 | |
| Game update | Hotfix - v0.7.01 Update - v0.7.01 · Fixed Gamepad Input for Fleet Management · Reduced Enemy Health Scaling into empowered sectors Reason for change on Enemy Health Enemy health scaling became far too strong into mid-late empowered sectors. They ended up being complete sponges and with enemy spawn pressure being increased it was incredibly easy to be overrun with enemies that simply could not be killed. This ne… | 24386345 | |
| Major update | The Rival Network Transmission // v0.7.0 — NETWORK ONLINE Pilots, A significant systems update has been deployed. Until now, your failures have mostly been your own private concern. That arrangement has ended. The Rival Network is now online, connecting Pilots across Vectorfall. Their ships, builds, victories and unfortunate tactical decisions can now leave traces within your sectors. You have also been granted… | 24359759 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.