Hotfix - v0.7.01

Vectorfall · build 24386345 · published

On SteamNotes only · this build shipped before we watched the app

Update - v0.7.01

  • Fixed Gamepad Input for Fleet Management

  • Reduced Enemy Health Scaling into empowered sectors

Reason for change on Enemy Health

Enemy health scaling became far too strong into mid-late empowered sectors. They ended up being complete sponges and with enemy spawn pressure being increased it was incredibly easy to be overrun with enemies that simply could not be killed.

This new health curve is aiming to address this. While enemies still have health increases into empowered sectors, it should be no where near as strong as it was before. With difficulty focusing more on enemy composition, support enemies and spawn pressure.