The Citadel Project
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch note - Demo build V0.9.5 Dear Citadel Explorers, today is a new day for The Citadel Project. Kind of a "big update" for the demo. Improved movements, reworked climb system, reworked rope behavior, parry feature, lot of bug fixing, total in game time displayed at the end of the level, reworked fall damage formula, ... I hope you'll enjoy ! Indeed, there is still issues that I'm currently fixing, and new one that will be… | — | |
| Patch note - Demo build V0.9.4 Hello my Citadel Explorers ! In today's patch note, lot of gameplay improvement and addition to the base formula. You can now fight (in a way) with a guard. I'm still working on AI debugging and polish, there is still many little issues with AI states and Alert level states, especially on reset state and decrease alert level loop behavior. It will be fixed soon, with a bunch of other fixes and… | — | |
| Hotfix - Patch 0.9.3.2.2 Fixed the resolution setting issue · Fixed an issue with radial menu locking you · Fixed an issue where the confirmation popup from the merchant was not correctly closed after pressing ESC · Fixed an issue where merchant inventory slot can not receive correct input action | — | |
| Patch note - Demo build V0.9.3.2.2 Hello fellow Citadel explorers, In this patch, I've improved the push system, with some revert from previous patch. There is also a new tool to unlock: the Monocular, and some bug fix, indeed. Still investigating why Fullscreen/Borderless/Windowed screen settings doesn't work. It work perfectly in game engine/standalone game, but while packaged it stop working. I hope to deploy a patch for this… | — | |
| Patch note - Demo build V0.9.3.2 Hello there, new patch has been deployed. Fixing a lot of QoL and gameplay issues. Reminder: feel free to join the Discord to make feedback, suggestion or report bug. Or just simply engage with me and the community slowly growing, share your clip, ... Major changes : You can't push enemy from their front anymore. It will now only stagger them for a second. Gameplay: · Fix an issue where stamina… | — | |
| Patch note - Demo build V0.9.3.1 The first patch note of The Citadel Project (little achievement and milestone reach!). First, I want to thanks everyone who already had played and tested the demo, and everyone taking time to write feedback, suggestion, and report bugs. Special thanks to Hightide on Discord and Zoltan Snipes, lot of help in all of this. You already deserved a crown. Keybind: · Add dynamic icon input to tutorial… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||