Patch note - Demo build V0.9.3.2

The Citadel Project · published

Hello there, new patch has been deployed. Fixing a lot of QoL and gameplay issues.Reminder: feel free to join the Discord to make feedback, suggestion or report bug. Or just simply engage with me and the community slowly growing, share your clip, ...https://discord.gg/TwHNHj4sRRMajor changes : You can't push enemy from their front anymore. It will now only stagger them for a second.Gameplay:

  • Fix an issue where stamina is still consuming after a jump.

  • Fix an issue where you can switch to your sickle while reloading the crossbow, resulting in a non desired state where interaction was blocked.

  • Fixed a whole bunch of issues of cross-doing actions leading to non desired states. For example: Switching to crossbow while cutting, or using lantern oil while healing, resulting in a bugged state where player can't no more perform any action.

  • Now, when you try to use a Grindstone while having crossbow in use, it will automaticaly switch to the Scythe then use the Grindstone.

  • You can now use consumables through inventory UI.

  • You can no longer push enemy from front of them, you must be in their back. Now, if you charge a push while being in front of them, it will only stagger them for a second.

  • Slightly decrease delay before stamina start to regen

UI:

  • Fix an issue where lantern oil gauge is not being filled after refilling with lantern oil (it was only a cosmetic UI bug, lantern were correctly refilled)

  • Improved a bit the "Opening in game menu" behavior. Still a bit messy, Unreal handle input flushing in a clunky way.

  • Fix a wrong bind icon in the rope bolt tutorial UI

Enviro:

  • Fix a collision issue with a window

  • Fix a navmesh issue near the first wooden bridge

Tech:

  • Fix an issue where Lever and Pulley from elevator were not correctly saved and loaded after being placed.

  • Fix an issue where bolts (rope, moss) were not correctly saved and loaded after being placed.

  • Fix an issue where end screen summary stats are not correctly saved and loaded.

  • Fix an issue where you can interact multiple time with the elevator pulley after placing it.