New Game+ - Game Store Simulator Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Playtest Beta v1.1 - the store builds itself in front of you now Three weeks, 340 changes Last update was the big catch-up post. This one is the opposite - a short cycle, aimed almost entirely at how the game feels minute to minute. Furniture goes exactly where you put it Placement is free-form by default . No grid unless you want one. · Pieces snap flush to each other when you push them together, so a run of shelves lines up without fighting a grid. · Thing… | 24772265 | |
| In-game event | Playtest Beta v1.0 - the big one: 477 changes since the first build The First Big Playtest Update It’s been quiet on this page, mostly because I’ve been buried in the game. Since the first playtest build went live, I’ve made 477 changes , including 61 new features . This is the first proper update post, so there’s a lot to cover. Here’s what’s changed. The Store Now Starts Empty This is probably the biggest change in the update. You no longer inherit a fully fu… | 24423692 | |
| Game update | Beta v1.0 - the big one: 477 changes since the first build It's been quiet on this page and busy everywhere else. Since the first playtest build went up there have been 477 changes to the game, 61 of them new features. This is the first proper update post, so it's a big one. Here's what actually changed. THE STORE STARTS EMPTY NOW The single biggest change. You no longer inherit a furnished store. You get a lit shell and a catalog, and the floor is you… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.