Temple Maker 64 Demo
Playing now
1Sampling since 10:52 UTC
50%of peak
All-time peak
214 Sep 2026
Playing now
1Sampling since 10:52 UTC
All-time peak
214 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | The Social Update - version 0.1.19 Hello dear Temple Makers, the long-awaited Social Update is now finally live! Check out a tl;dr video showcasing some of the new features Comment section Introducing a new and shiny comment section ! Now, in the Explore menu, you will be able to read and write comments . They can be used for example to praise a Builder's work, to offer constructive and polite feedback, write a guide for other E… | — | |
| Game update | Hotfix - version 0.1.18 Small hotfix to take care of a single, but problematic issue · Fixed an issue that would cause the download count to not update properly ...and that's it! Enjoy the game :) | — | |
| In-game event | Sharing Temples just became 100 times easier - Version 0.1.17 This new update is on the smaller side, in preparation for an upcoming bigger update. But, it does introduce a very cool feature ! Temple Entrance URLs Enter the Temple Hall from the web! Now introducing Temple Entrance URLs ! On a Temple's page in-game, both in Explore and Build mode, you will notice a new section with web URL and a button to copy it to your clipboard . Send this link to your… | — | |
| In-game event | Better-looking, faster-loading Temples - 0.0.16 update In this new update, major changes were made in the way temples are shaded. It might not seem like much, but it should in fact optimise very large temples and get rid of the remaining lag spikes you may encounter. Here's a breakdown. Introducing a shiny, brand new AO algorithm What's AO, anyway AO stands for Ambient Occlusion , and it corresponds to the darker shading that you can see along the… | 23154360 | |
| Community | The Kickstarter campaign just went live Announcing the Temple Maker 64 Kickstarter campaign I'm beyond excited to announce that the Kickstarter campaign for Temple Maker 64 just went live! You can now make a pledge and secure your copy of the full game! Go to the Kickstarter Page Additionally to the base tier, there are several interesting rewards which might interest you, especially if you'd like to be involved in the development pr… | — | |
| Game update | Hotfix 0.1.15 This hotfix addresses a few issues introduced in the previous update Changelog · Iron bars are once again not climbable · Breaking a pot, collecting its item, then crossing a room no longer causes a hardlock · Tile objects (ornamental tile) can no longer overlap each other | — | |
| In-game event | Pots suddenly became more useful The pottery update Holding Floor Switches down A feature that was overdue: it is now possible to put things down , including pots and bombs! Thanks to this new mechanic, you can now put pots down onto Floor Switches , like so… New object… But wait a minute, what's that weird-looking Floor Switch? That's a new object you can now place in your temples, the Camouflaged Switch ! This new object ble… | — | |
| Community | Kickstarter Launch Date: June 8th Announcing Upcoming launch of the Kickstarter Page I am pleased to announce that in only 7 days , specifically on June 8th , the Kickstarter campaign for Temple Maker 64 officially starts! Click here to go to the pre-launch page! So far, you have been able to play with a modest set of features in the demo, and at the time I'm writing this, you have uploaded 174 temples , which is incredible! No… | — | |
| Game update | Version 0.1.13 Patches and Fixes Corrupted saves, begone There was an issue where, under certain circumstances, the Temple Editor would crash and the save file would become corrupted. To prevent this from happening, I have set in place additional safety measures to preserve your save file: now, the file will go through a validation process before overwriting your current save, and editor crashes will reload the good save file.… | 23154360 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.