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Temple Maker 64 DemoEventsPots suddenly became more useful
In-game event

Pots suddenly became more useful

Temple Maker 64 Demo · published 3 Jun 2026, 13:44 UTC

All eventsPlayers around this dateRead on Steam

The pottery update

Holding Floor Switches down

A feature that was overdue: it is now possible to put things down, including pots and bombs! Thanks to this new mechanic, you can now put pots down onto Floor Switches, like so…

New object…

But wait a minute, what's that weird-looking Floor Switch? That's a new object you can now place in your temples, the Camouflaged Switch!

This new object blends with its environment. When pressed, it's almost flush with the ground, only a keen eye can spot the tiny seam. Like the regular floor switches, you can set a timer to it.

Colourful Pottery

Another feature that was overdue: putting items into pots. Now with a brand new health collectible!

By default, pots will occasionally drop those Health Boosts to heal the player. But, you can now manually put items in them. If you do so, the appearance of the pot will change to reflect what kind of item it contains!

No more saving soft locks, save in complete serenity

A previously encountered bug could happen occasionally if you made a chest appear in a dungeon, then saving and quitting. Upon loading your save back, the chest would not be there anymore, but the mechanism for making it appear would still be in its active state. This could also happen with Game Overs.

Well, no more! Now you can save and quit whenever you like, and chests will remain just the way you left them!

Full changelog

  • New feature: camouflaged switch

  • New feature: put down throwables

  • New feature: health boost

  • New feature: placing objects in pots

  • Saving and quitting no longer cause chests to remain permanently invisible

  • Creating rooms near the edge of the dungeon no longer makes the autosave fail

  • It's now possible to edit rooms near the edge of the dungeon

  • If you try to explore a temple that causes an error, the game brings you back to the titlescreen instead of becoming unusable

More from Temple Maker 64 Demo

Other announcements

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Temple Maker 64 DemoGame update31 Aug 2026Balancing the Imperator + Additional Fixes - Version 0.2.2Hello Temple Makers! I present a first update aimed at balancing the gameplay around the Imperator enemy. Allow me to present the changes I made to its behaviour: Summary of the changes · The shield is now effective against the Imperator's attacks. This change is a counter-measure to the fact that the Imperator's attacks proved too punishing for the average player. If the Imperator blocks your…Temple Maker 64 DemoGame update28 Aug 2026Various Fixes - Version 0.2.1Here's an early patch with various fixes for bugs that were reported following yesterday's update! Changelog · Fixed ledge with decorative tiles being unclimbable · Fixed ladders with decorative tiles at the top being unclimbable · Fixed pots not depressing floor switches · Fixed boomerang targets not being cleared on room change · Fixed Quick Spin getting stuck, or being unattainable while pla…In-game event27 Aug 2026The Combat Update - Version 0.2.0Hello dear Temple Makers, allow me to present the biggest update to date! Check out some of the new features in this update: Introducing the Imperator The Imperator is a reptilian creature with a two-handed longsword that will attack you on sight. It moves fast , so escaping it is difficult. Unless you time it right, it will parry most of your attacks and retaliate immediately. Given the range…