Sector Six OST
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update! Limitless inventory Hey all, The yearly support/QoL patch is here! The key feature of this update is limitless inventory: If you trust your PC to handle it, it is now possible to disable the inventory limit and play with dozens of inventory pages. It does come with loading times with sorting and selling hundreds of parts, but it may be a good alternative for some. Have fun! Change list: · Added limitless inventory… | 13963822 | |
| Game update | Update! Ether issue fixed Hey all, Just a quick fix: Since the update all ability ether costs were being set to 0. This is now fixed. Until next time! | — | |
| Community | End of Linux version support Hey Linux users, Unfortunately, due to a lack of resources, I will no longer be updating the Linux version of the game. If it's any consolation, the game appears to be working properly via Proton: Library > Sector Six > Properties > Compatibility > Enable: Force the use of a specific Steam Play compatibility tool > Select: Proton Next (The game doesn't work via Proton Experimental - other versi… | — | |
| Major update | Update! QoL, auto-fire improvements, relic fixes Hey all, The promised update is live! Here are the changes: · Ascension Reactor is now generated at item level 90. · Reliquary Diode item now sets relic level to your current spaceship level. · Auto-fire is now toggled by holding + pressing an ability key. · Auto-fire status is now saved between missions and game sessions. · UI now indicates which abilities are on auto-fire. · Added information… | — | |
| Community | Argentine Peso and Turkish Lira price change A bit ago Steam proposed new default prices in Turkish and Argentine currencies. I am changing it now to these prices: Argentine Peso 115 -> 700 Turkish Lira 16 -> 95 The game used to cost very little when on higher discounts in these currencies so that's the main reason for this change. I believe this was exploited in several previous sales. | — | |
| Community | Happy new year! Hey all, Happy new year! It is sort of a custom at this point to write something about my plans for the upcoming year. First of all: The patch I hinted at once is finally in development. Planned changes: - Ascension Reactor fix: It will always be generated at item level 90. - to toggle auto-fire. I find the current method to use auto-fire a bit annoying. - Auto-fire is preserved between mission… | — | |
| Esports | Small Moons: Beyond the Gate and other games Hey all, Just wanted to share links to games I am currently working on right now. Beyond the Gate I recently added this game to Steam: I plan to release it early next year. It's a small game I made years ago - I decided to update it and release it on Steam. It is an RPG (ARPG?) with loot and other procedurally generated content. If you're a fan of Sector Six, I'd recommend checking out Beyond t… | — | |
| Community | Price change Hi all, Just a quick update on price changes: I've changed the base price from $9.99 to $9. For non-USD currencies, I've tried to keep the prices similar to the base price - the results may vary. Also, I might have mentioned a game update for Sector Six, but seeing as there are no critical problems and my filled schedule I think I'll pass on that one, unfortunately. This is not the end for Sect… | — | |
| Esports | Magic of Spring: Demo is now available! Hello everyone! As mentioned earlier, I am working on a new game, Magic of Spring. I'm happy to say that the development is going well and that a demo version is available now! The demo can be downloaded from the Magic of Spring Steam page: In other news: I'm planning to make a small quality of life update to Sector Six soon. Until then! | — | |
| Esports | Magic of Spring: A new game by Small Moons Hi all, Just jumping into the news feed to talk a bit about my new game - Magic of Spring! It is what I've been calling a card adventure game - there is a story, a world to explore, deckbuilding, and a lot of card fights. I've been working on Magic of Spring with extremely skilled Minho Kim and Bert Cole. Bert Cole composed the music for Sector Six and Light of the Locked World, so you know he'… | — | |
| Community | Small Moons, Zuurix's game studio Hi all! A small update for those wondering what's going on: Small Moons is a studio created by me, Zuurix a.k.a. Aivaras Klimas. I've created it in case I'll want to expand in the future and because saying that these games are made by me isn't entirely correct. Two of my biggest games are made with the awesome Bert Cole of Bit By Bit Sound. Please follow Small Moons creator's page to be updated… | — | |
| In-game event | Update! Unlimited experience Hey all, I've just released a small update for the game! I was thinking to maybe add some new content, but couldn't figure out what would be interesting to add. So instead, I've decided to make some non-content changes. I've looked at the list of things I could do to improve the game and done a few. Huge thanks to everyone who bought the game and your generous reviews! (Please report any issues… | — | |
| Esports | Sector Six: Now available on Itch.io, GameJolt, and VoxPop Games! Get it now for a historically low price - Sector Six enters Itch.io and GameJolt with its first 80% discount! Sector Six on Itch.io >> Sector Six on GameJolt >> Sector Six on VoxPop Games >> (First 80% discount on Steam will be happening in January, probably) If you guys would Rate/Like the game on these new stores I'd be eternally grateful! Right now games are my only source of income, so ever… | — | |
| In-game event | Update! Simplified Chinese translation added This update adds Simplified Chinese translation by Wang Li a.k.a. Jether! Also fixed Lantern of Chances + Azimar's Killframe bug thanks to playstrike2004. Until next time! | — | |
| Major update | Major update! Set rework and endgame shortcut This update is an attempt to even out power levels of the sets. Lodeon's Ultimatum should no longer be the only set capable of reaching 10+ waves in Absolute Deterioration. The new and improved set effects: Etherion's Clash If your spaceship's installed abilities are of the same color: Weapon damage is multiplied by X The multiplier is based on the number of weapons installed Armor generated by… | — | |
| In-game event | Update! Linux performance improved and crash fixed + set rework info Hey all, just a small update - version 1.5.6c - for Linux. Version 1.5.6 used to crash for some users because of a debug command I forgot to remove. Also, it was slower. I can't tell how much exactly, but quite significantly. I am only 90% sure that the new version will work, so I left version 1.5.6 accessible: Go to Library > Sector Six > Properties > Betas: Enter the password "fallbackbranch"… | — | |
| Game update | Linux: New version is available in beta Hey all, I have uploaded Linux version 1.5.6b which is faster and doesn't have that crash caused by a leftover debug command. I couldn't make it live because it has one problem: Clicking "Play" in the Steam library does not run it. To run it: Go to Library > Sector Six > Properties > Betas Enter password: "password12345", select "beta - Beta branch". Then "Browse local files" and run SectorSix… | — | |
| In-game event | Update! Possibly fixed Linux + small bug fixes Hey all! - Fixed: Chance calculation bug. 100% wave chances and deflect chance used to not guarantee that these mechanics would pass the checks every time. - Fixed: Font related memory leak. - Fixed: Strange part generation bug/crash. Possibly. Watch out for weird part behavior. Linux: A new build has been uploaded, it runs on my virtual machine, so hopefully, it will run for everyone else. If… | — | |
| In-game event | Soundtrack updated Hey all, A small update: Sector Six's original soundtrack (OST) that was previously a "DLC" has been ported to Steam's new soundtrack system - now it's separate from the game in your libraries. I've also added two new tracks that weren't in the game when the OST was first uploaded back in 2016. Enjoy =] | — | |
| Community | Linux status and set rework Hey all, Just a quick update on what's going on. Linux is still broken, but I am working on it almost every day. You can see that in detail here . After I have fixed the Linux, I'll be spending Saturdays making set rework. I have done some brainstorming about set rework in this discussion . I've also got a suggestion to make a set that promotes the gameplay that resembles the old class system.… | — | |
| Game update | Version 1.5.5 and Linux status Hey all, I've just released a new version of the game: Shadow of the Past no longer shows flags. Text added and changed with relic rework update has been translated to BR, BE, FR, and DE. Linux status: It's still not possible to launch the game. The problem is very annoying because it doesn't show any error message, so I have no idea what's wrong. I've made a thread in Steam developer's discuss… | — | |
| In-game event | Update! Relic rework and endgame changes + Belarusian translation added Better endgame, better relics, Belarusian translation, and more! Endgame changes: Decayed fragments required to create deterioration relics: Reduced from 1000 to 100. There's no reason to keep more casual players from getting Arcane Arsenal achievement. Including myself =] Level 30+ alloy container vendor stock: Increased from 3 alloy containers to 22. Made getting those transient containers le… | — | |
| Community | Echo #109: Relic rework Hey all, this is just a quick post about the current status of the game's development. So, first of all, yes, I am currently working on a relic rework update. It's pretty much done, this is what changes it'll bring: Dismantling relics now always gives reliquary diode. Relic property amount: Increased from 7 to 9, one above fully upgraded etalons. Relics can now have scaling properties. E.g.: +x… | — | |
| Community | Some news Some have things have changed. 1) Sector Six is no longer published by Michael Jendryssek. Without him, Sector Six would probably not be on Steam today and I am very grateful for that - I'm sure all those players who enjoyed Sector Six can relate, so let's thank him =] From now on everything will be managed by me, Aivaras Klimas a.k.a. Zuurix. That should not affect players in any way. 2) Secto… | — | |
| Major update | Update! German translation added This update adds German translation by Spiffosi and Milkshaker! Other changes: Techamer's rewards are now better: +200% inate loot quality for parts created by Techamer. Destroyed areas now no longer draw backgrounds. Trism of Glory achievement number is now displayed with a custom font in all languages. Fixed: Trying to take screenshot by pressing F12 while using controller switches to keyboar… | — | |
| Community | Untitled | — | |
| Community | Update! French translation added This update adds French translation by Alexandre Magin a.k.a. All_Zebest! Also, fixed a bug that made Strike + Nodes deal more damage than it should. Have fun! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.