
This update is an attempt to even out power levels of the sets. Lodeon's Ultimatum should no longer be the only set capable of reaching 10+ waves in Absolute Deterioration.
The new and improved set effects:
If your spaceship's installed abilities are of the same color:
Weapon damage is multiplied by X
The multiplier is based on the number of weapons installed
Armor generated by armor generation is added to base maximum armor
Armor generation is doubled
Always active:
+10% armor generation per Etherion's Clash set component installed
If your spaceship has no compressed parts installed:
Triples core attributes
+10 levels to Unload, Detonate, and Attract Mines abilities per weapon installed
Maximum armor is multiplied by 1 + 0.01 per alloy used during the mission
Capped at 1000 alloy
Always active:
+5% to core attributes per Cor's Voidmass set component installed
Cooldowns of all abilities are set to 0.5 seconds
Activating an ability deals damage to your spaceship
Damage dealt is equal to 10% of maximum armor
+10% damaging wave damage per every damaging wave chance percent that is above the cap
Current damaging wave chance: X%
Current damaging wave damage: X%
Always active:
+10% damaging wave damage per Ultranid's Torment set component installed
Maximum ether and maximum armor is multiplied by blight multiplier
When ether reaches 100%:
Ether is set 0 and the blight multiplier increases by 0.1
The multiplier is capped at 10
While your spaceship has no relays and nodes installed:
Weapon damage is multiplied by X
The multiplier is based on the number of weapons installed
Always active:
+10% ether generation per Kithalia's Blight set component installed
Weapon damage is multiplied by 1 + 0.01 per 1000 ether
3 seconds invincibility after an enemy is destroyed
Always active:
+10% maximum ether per Oesa's Radiance set component installed
Weapon limit is equal to the part limit
Ether is removed
Damage reduction is halved and the reduction cap is set to 100%
Your spaceship takes damage when a minion is destroyed
Damage is equal to 10% of weapon damage
Nuke ability damage is multiplied by X
The multiplier is based on the number of installed parts that increase ability levels
Always active:
+10% weapon damage per Azimar's Killframe set component installed
Base weapon damage is equal to 100% of the maximum armor
Effect strength is based on the number of parts installed
Every second the damage is dealt to your spaceship
Damage dealt is equal to 2% of maximum armor
Always active:
+10% maximum armor per Lodeon's Ultimatum set component installed
The endgame is now more accessible than ever!
Start a new game and jump right into the endgame by skipping leveling and story.
Better Unload attacks, Awakening of Inner Power, mission-saving items, automatic containers + quality of life changes!