Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sector Six OST›Events›Update! QoL, auto-fire improvements, relic fixes
Major update

Update! QoL, auto-fire improvements, relic fixes

Sector Six OST · published 4 years ago

All eventsPlayers around this dateRead on Steam

Hey all,

The promised update is live!

Here are the changes:

  • Ascension Reactor is now generated at item level 90.
  • Reliquary Diode item now sets relic level to your current spaceship level.
  • Auto-fire is now toggled by holding + pressing an ability key.
  • Auto-fire status is now saved between missions and game sessions.
  • UI now indicates which abilities are on auto-fire.
  • Added information about auto-fire to the manual.
  • XP is now distributed faster (A.K.A. XP bar now fills faster).
  • Gaining over 10 million XP in a mission will no longer cause lag + it is distributed instantly.
  • 3 inventory pages are now the new default.
  • Node + Strike attack visual effect has been toned down.
  • Fixed: Pause menu 'controller cursor' was not usable.
  • Fixed: Broken Infinity UI shows "NaN".
  • Fixed: Setting instance severity via Infinity Instances increases altered part chances globally.
  • Fixed: Entering New Game+ via Time Rift mission does not reset instance severity.
  • Fixed: Mission overview shows incorrect difficulty rewards when viewing a story mission.
  • Fixed: Alloy container ether/armor on kill boost was not updated when the container was removed.

I have also added a bunch of new character avatar optimization options!
See the new possible avatars above - there are many more combinations, of course.
(Avatar can be changed at any time via settings, no need to start a new game!)

It's a small thing, but I wanted to add something new for long-time buyers.

Note:
In case of critical errors, the previous game version is available via betas.

Library > Sector Six > Properties > Betas > Enter: fallbackbranch > Select: Fallback branch

Please report any errors, this update has touched some of the very old code, and consequences are hard to predict and test.

(Also, the Linux version of the game will be updated within the next few days)

Anyway, thank you very much for everything and...

Until next time!

More from Sector Six OST

Other announcements

All events
Community6 May 2025Price updateHey all, I've tried to run a bit of fun promotion by poking fun at Microsoft, but due to how Valve handles pricing, my attempt to drop the price by base 1$ pretty much upped the price for most regions by a bit. So like, okay... I have no time and energy to keep the prices updated, so I'll rely on Valve from now on. I'm tired of going against their will as an overworked solo developer. The promo…Community24 Apr 2024Thank you for 200 reviews!Hi all! I just wanted to thank everyone for taking the time to write all these wonderful reviews over the years, which allowed my game to reach a staggering 94% Positive rating! I will be forever grateful for this! I guess it's a good time to share some plans for my plans for Sector Six . . . The next big milestone is 6 years on Steam anniversary in September. For that, I am planning to release…In-game event23 Apr 2024Update! Rift vendorHi all, dropping another QoL update! Change list: · Vendor in Rift region now sells crafting items in large quantities. · Holding button or on controllers now allows buying and applying full stacks of crafting items. · You can now move during the Machine explosion cutscene and end the mission early. · Fixed: Limitless inventory mode would not remove inventory restrictions in story missions. · F…